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An interesting application or implementation of trees is the playing of games such as tie-tac-toe, chess, nim, kalam, chess, go etc.
We can depict the sequence of possible moves by mean of a game tree in which the root signifies the initial situation and the branches from the root signifies the legal moves that the first player could make. At the next level down, the branches corresponds to the legal move by the second player in condition and so on, with branches from vertices at even levels signifying the moves by the 1st player and from the vertices at odd levels depicting the moves by the 2nd player.
Eg. Tic-tac-toe
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What are the Objectives of visual realism applications After studying this unit, you should be able to know specific needs of realism, add realism to pictures by el
This method is the reverse of FIFO and assumes that each issue of stock is made from latest items received in the enterprises .Thus if the last lot to be received is not sufficient
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When writing a code for a program that basically answers Relative Velocity questions how do you go at it? How many conditions should you go through?
Hear is given a set of input representing the nodes of a binary tree, write a non recursive algorithm that must be able to give the output in three traversal orders. Write down an
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adjacency multi list
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