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Explain the Arrays in Ruby
Ruby arrays are dynamic arrays which expand automatically whenever a value is stored in a location beyond current end of the array. To the programmer, it's as if arrays are unbounded and as many locations as are needed are available. Locations not assigned a value in an expanded array are initialized to nil by default. Ruby also has an interesting indexing mechanism for arrays. Array indices begin at 0 so, for instance, a[13] is the value in the 14th position of the array. Negative numbers are indices of elements counting from current end of the array, so a[-1] is the last element, a[-2] is the second to last element, and so forth. Array references which use an out-of-bound index return nil. These features combine to make it difficult to write an array reference which causes an indexing error. This is apparently a great convenience to the programmer however actually it's not since it makes it so hard to find bugs: many unintended and erroneous array references are legal.
characteristics of a good algorithm
an electrical student designed a circuit in which the impedence in one part of a series circuit is 2+j8 ohms and the impedent is another part of the circuit is 4-j60 ohm mm program
Program: Program segment for insertion of an element into the queue add(int value) { struct queue *new; new = (struct queue*)malloc(sizeof(queue)); new->value = val
Q. Make a BST for the given sequence of numbers. 45,32,90,34,68,72,15,24,30,66,11,50,10 Traverse the BST formed in Pre- order, Inorder and Postorder.
Explain divide and conquer algorithms Divide and conquer is probably the best known general algorithm design method. It work according to the following general p
1. Apply the variant Breadth-First Search algorithm as shown in Figure 2 to the attached graph. This variant is used for computing the shortest distance to each vertex from the sta
In order to analyze an algorithm is to find out the amount of resources (like time & storage) that are utilized to execute. Mostly algorithms are designed to work along with inputs
Methods of Collision Resolution 1) Collision Resolution by separate chaining 2) Collision Resolution by open addressing
Program of sun series
Q. The two Binary Trees are said to be similar if they are both empty or if they are both non- empty and left and right sub trees are similar. Write down an algorithm to determine
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