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Question 1:
a. List respectively ten main technical and human components necessary to ensure a studio-based one-plus-one interview? b. How does each component contribute in the process of producing a studio-based one-plus-one interview, once the preparation and the planning have been done?
Question 2:
a. Prior to shooting on location, video producers visit the sites so as to have a better idea of what to expect, and more importantly, to avoid potential problem areas.
What are the ten fundamental questions that the Producer should ask himself while he is on site visit?
b. Shooting on location usually needs more preparation. Briefly describe ten issues to consider before the recording starts.
Distinguish between window port & view port? A portion of a picture that is to be displayed by a window is called as window port. The display area of the part selected or the f
QUESTION 1. You are a consultant in the field of video production and video editing. You haven been requested to participate in a debate over analog and digital video. Write
(a) Voltage or Electro-Magnetic Field Tablet and Pointer: This has a grid of wires, embedded in the tablet surface along with various voltages or magnetic fields consequent to va
I have an assignment to do & it''s due on Wednesday !
Types of Animation: - Procedural Animation - Representational Animation - Stochastic Animation - Behavioura
Perspective Distortion - Polygon Rendering and Ray Tracing Methods Anomalies are introduced since interpolation is performed after perspective transformation in the 3-D scree
what is shearing transformation?
Photo and Video were determined in the 19th century: In books Visuals as add on to texts. They enabled distance education. They developed learning where verbal description was n
Rotation about an arbitrary axis Rotation about an arbitrary axis is a composition of several rotations and translation operations. What you need to do is the following: a)
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
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