Probability and expected utility, Game Theory

Assignment Help:

PROBABILITY AND EXPECTED UTILITY

Most students know the elementary combinatorial rules for probability algebra and need only a refresher with some exam- ples. We have used card examples; you can easily construct similar ones with coins or dice.

The concept of risk aversion is simple at an intuitive level, but its treatment using expected utility can be difficult to get across. We have found it useful to involve the students. Take a particular utility function, say the logarithmic, and calculate the sure prospect that gives the same utility as the expected utility of a particular lottery. The logarithmic utility function is shown in the diagram below, with payoffs on the vertical axis representing the log of the dollar amount on the horizontal axis:

1882_probability and expected utility.png

In this case, U(10) = 1 and U(100) = 2. One possible lottery to consider might be that in which there is a 50-50 chance of getting 10 or 100 (55 on average). With risk aversion, U(0.5 ´ 10 + 0.5 ´ 100) = 1.74 > 0.5 ´ U(10) +  0.5 ´ U(100). Rather, 0.5 ´ U(10) + 0.5 ´ U(100) = 1.5 = U(31.6). Thus, $31.60 gives the same amount of utility as the 50-50 lottery between $10 and $100 under  this utility function. Now ask for a vote on how many students would accept the sure  prospect  ($31.60)  and  how  many  the  lottery  (50% chance of $10 and 50% chance of $100). If a majority would accept the sure prospect, say, "Most of you seem more risk- averse than  this. Let us try a more concave function, say U(x) = -1/x" and repeat the experiment. You can use this process to try to find the risk aversion of the median student.

A few students get sufficiently intrigued by this to want more. If your class gets interested, and if you have time, you can talk about the history of the subject (St. Petersburg para- dox and all that) or about the recent work in psychology and economic theory on non-expected-utility approaches. For a discussion of the St. Petersburg paradox, or consider using the following simple example of the Allais paradox that can help students see that they do not always make choices consistent with maximizing their expected utility.

Describe first a choice between two lotteries: Lottery A pays $3,000 with probability 1 and Lottery B pays $0 with probability 0.2 and $4,000 with probability 0.8. Ask stu- dents to choose which lottery they would prefer to enter at a price of zero (and ask them to make note of their choices). Most choose A over B. Then describe a choice between two different lotteries: Lottery C pays $0 with probability 0.8 and

$4,000 with probability 0.2; Lottery D pays $0 with proba- bility 0.75 and $3,000 with probability 0.25. Again ask students to pick. Most choose C over D.

Now consider how the paired choices fit with the idea that people maximize expected utility. Set U(0) = 0. For those who chose A and C, this implies that EU(A) > EU(B) or that 1U(3,000) > 0.8U(4,000); but choosing C implies that EU(C) > EU(D) or that 0.2U(4,000) > 0.25U(3,000). The latter is equivalent to 0.8U(4,000) > 1U(3,000). This is in direct contradiction to the implication made when choos- ing A over B. Similar calculations can be used to show that those who choose B and D also violate the expected utility hypothesis. The choices of both A and D, or both B and C are consistent with maximization of expected utility.


Related Discussions:- Probability and expected utility

Nova, how do tron legacy made?

how do tron legacy made?

Strategies against hostage takers, Strategies against Hostage Takers T...

Strategies against Hostage Takers T ypical Situations Terrorists: usually have several hostages, demands are polit- ical, may be fanatics, location may be public or sec

Strategy, A strategy defines a collection of moves or actions a player can ...

A strategy defines a collection of moves or actions a player can follow in a very given game. a method should be complete, defining an action in each contingency, together with peo

Variable add, In a Variable add game, the add of all player's payoffs diffe...

In a Variable add game, the add of all player's payoffs differs counting on the methods they utilize. this can be the other of a continuing add game during which all outcomes invol

Trede cycle theory, what are the theories of financial crisis

what are the theories of financial crisis

Perfect nash equilibrium, Perfect Nash equilibrium Two students prepar...

Perfect Nash equilibrium Two students prepare their homework assignment together for a course. They both enjoy getting high grade for their assignment, but they dislike workin

Order condition for identification, This condition is based on a counting ...

This condition is based on a counting rule of the variables included and excluded from the particular equation. It is a necessary but no sufficient condition for the identi

Ordinal payoffs, Ordinal payoffs are numbers representing the outcomes of a...

Ordinal payoffs are numbers representing the outcomes of a game where the worth of the numbers isn't vital, however solely the ordering of numbers. for instance, when solving for a

Bid rigging, A practice analogous to price fixing in which auction members ...

A practice analogous to price fixing in which auction members form a ring whose associates agree not to bid against each other, either by discarding the auction or by placing phony

Asynchrony, In a repeated game it is often unspecified that players move co...

In a repeated game it is often unspecified that players move concurrently at predefined time intervals. However, if few players update their policies at different time intervals, t

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd