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Polygon -Rendering Methods
Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal surfaces. Scan line algorithm classically applies lighting model to carry out rendering of polygon surfaces, through using any one of the two techniques:
1) All polygons can be rendered along with a single intensity.
2) The intensity can be acquired at each point of the surface utilizing an interpolation scheme.
What is persistence and resolution? The time it takes the emitted light from the screen to decay one tenth of its original intensity is known as a persistence. The maximum
Midpoint Circle Generation Algorithm Just as a line drawing algorithm approximates infinite number of points on a line segment by only a finite number of pixels, a circle dra
A 2D geometric shape is rotated about a point with coordinates (1,2) by 90° in a clockwise direction. Then, the shape is scaled about the same point in the x-coordinate by 2 tim
Lamberts Cosine Law - Diffuse Reflection "LAMBERTS COSINE LAW" specify that the radiant energy from any minute surface area dA in any direction θ relative to the surface usual
difference between vecgen and breshnam algorithm
QUESTION (a) Explain the steps involved in performing Image based processing. (b) Propose a mask using a 3X3 matrix, which would help in discovering discontinuities, and hen
Multiple Channels: As the 1990s, movie theatres have upgraded their sound systems to surround sound systems which carry more than two channels. The most well liked illustrations a
Curve Clipping and Character Clipping As you proceed further, you would see that the methods for curve clipping and character clipping have also been developed based on boundin
Explain window to view port transformation
Types of Animation Systems - Computer Animation We have discussed above about the sequencing of animation is helpful in developing any animation. Such sequencing is more or le
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