Polygon -rendering methods, Computer Graphics

Assignment Help:

Polygon -Rendering Methods

Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal surfaces. Scan line algorithm classically applies lighting model to carry out rendering of polygon surfaces, through using any one of the two techniques:

1) All polygons can be rendered along with a single intensity.

2) The intensity can be acquired at each point of the surface utilizing an interpolation scheme.


Related Discussions:- Polygon -rendering methods

Explain vector graphics and raster graphics, Question: (a) In computer...

Question: (a) In computer graphics it is important to distinguish between the two approaches to graphical modeling:vector graphics and raster graphics. Explain in details th

Reflection, examples and equation of reflection

examples and equation of reflection

Archeology-applications for computer animation, Archeology: along with the...

Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we

What is computer-aided design, What is CAD Drawings created with Comput...

What is CAD Drawings created with Computer-Aided Design (CAD) tools, which were introduced in  the 1960s, represented tremendous productivity gains over paper drawings, such as

What do you understand by the term contone, Question : (a) What do you...

Question : (a) What do you understand by the term ‘contone'? (b) What are spot colours? (c) You have been asked to prepare an artwork (a magazine) to send to a printer.

Define computer graphics, Define Computer graphics.  Computer graphics ...

Define Computer graphics.  Computer graphics remains one of the most popular and rapidly growing computer fields. Computer graphics may be explained as a pictorial representati

Important point about the de casteljeau algorithm, Important point about th...

Important point about the De casteljeau algorithm 1)      Bezier Curve: P (u) =    ................     (1) Here B n,i (u) = n c i u i (1 - u) n-i        ..

Devi, Explain the 3d transformations

Explain the 3d transformations

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd