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Polygon -Rendering Methods
Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal surfaces. Scan line algorithm classically applies lighting model to carry out rendering of polygon surfaces, through using any one of the two techniques:
1) All polygons can be rendered along with a single intensity.
2) The intensity can be acquired at each point of the surface utilizing an interpolation scheme.
expalin 3-dimentional display methods
Explain the utility and purpose of display processor in the graphic system. The purpose of the display processor is to free the CPU from the graphics chores. A major task of the d
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Three Dimensional Transformations A 3D geometric transformation is used extensively in object modelling and rendering.2D transformations are naturally extended to 3D situations
As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling is a magnification as s>1 or a red
Determine the transformation matrix for the reflection, Computer Graphics
differece between circle and eclipse
Importance of Multimedia: Multimedia will help in spreading the information age to millions of teachers/learners. Today Multimedia educational computing is fastest raising markets
What is a Blobby object? Some objects do not handle a fixed shape, but change their surface characteristics in sure motions or when in proximity to other objects. That is call
To find out average unit normal vector at each polygon vertex At each polygon vertex as demonstrated by point V in the figure above, the normal vector is acquired by averaging
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