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Introduction of Curves and Surfaces
This section has covered the methods of generating polygons, closed and curves surfaces. Under those methods we have discussed different type of polygonal representational methods as tables, equations. In such method, curves and surfaces after having brief discussion upon mathematical representations of the curve via polynomial and parametric equation we have discussed the matter of Bezier curves and their also applications. In the ending of the section we have discussed the idea of surface of revolution that helps in generating 2-D and 3-D surfaces from 1-D and 2-D geometries.
consider a mesh
Common Steps of Designing the Animation Sequence Common Steps of designing the animation sequence are as given: 1) Layout of Storyboard: Storyboard layout is the action ou
PIXEL PAINT: The pixel paint file format permits a document to be opened in the pixel paint and pixel paint professional graphics application. Such format permits you to identify
State whether the following statements are true or false. Give reasons/examples to justify your answer. a) Cavalier projection is a parallel projection. b) Angles are not
Remote Sensing Packages: generally utilized software illustration is-" ERDAS" Characteristics: I.Best suitable for satellite imagery system. II. ERDAS uses geo-spatial in
Distinguish between uniform scaling and differential scaling? When the scaling factors sx and sy are assigned to the similar value, a uniform scaling is produced that maintain
To find out average unit normal vector at each polygon vertex At each polygon vertex as demonstrated by point V in the figure above, the normal vector is acquired by averaging
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how to cut
1. Explain the Bresenham line generation algorithm via digitizing the line with end points as (15, 5) and also (25,13). Ans. Now we are utilizing the Bresenham line generati
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