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Geometric tables - Polygon Tables
1) Vertex table: Keep vertices' coordinates values in the object.
2) Edge table: Keep pointers back in to the vertex table for identification of the vertices related to all polygon edges.
3) Polygon table or polygon surface table: Keep pointers back in the edge table for consideration of the edges associated to the polygon surface under construction.
This tabular representation of a polygon surface is demonstrated in Figure. Such representations assist one to rapidly refer to the data associated to a polygon surface. Also, while the data is put for processing then the processing can be fairly efficient, leading to efficient display of the object under identification.
Modelling and Rendering a surface Common practice in modelling and rendering a surface is to approximate it by a polygonal surface. By a polygonal surface we mean a surface whi
Scan conversion: For display of a continuously defined object, a method to map a continuous abstract object or shape into a discrete plane of computer display is needed. This
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