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Overview of Hardware Primitives
With the advancement of computer technology, computer graphics has become a practical tool used in real life applications in diverse areas such as science, engineering, medicine, business, industry, art, entertainment, education, etc. Due to such widespread applications and utility of computer graphics, now a days a broad range of graphics hardware and software systems are available. You make use of a wide variety of input devices and graphic software packages while using your personal computers for your day-to-day work. In this unit, we shall familiarise you with the basic features of graphics hardware components and graphics software packages.
Distinguish between convex and concave polygons? If the line joining any two points in the polygon lies totally inside the polygon then, they are called as convex polygons. If
AVI CODEC Formats: Various AVI file formats other than the DV Types 1 and 2 formats are there discussed earlier. All such the other formats involve the utilization of Compressor o
Define pixel and frame buffer? Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel. Picture definition is kept in a memory area c
Polygon representation methods - Boundary representations Boundary representations: now the 3-D object is shown as a set of surfaces which separate the object interior from
vecgen algorithm
Types of Animation Systems: Keyframe, scripting and parameterized •Morphing: object shape's transformation from one form to the other is termed as morphing that is short form
Write short notes on Text generation. OR Character Generation Techniques Character Generation Techniques Two different representations are used for storing computer fon
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A triangle is having the vertices A(0,0) B(1,2) and C (5,2).Magnify the triangle to thrice it''s size while keeping C(5,2) fixed
expalin 3-dimentional display methods
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