Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
identify a sphere along with a light source above it; hence its lower half will not be illuminated. In practice in a actual scene this lower half would be partially illuminated through light which had been reflected from the other objects. This consequence is approximated in a local illumination model via adding a term to estimate this general light such is 'bouncing' around the scene. This term is termed as the ambient reflection term and is modeled through a constant term. Again the amount of ambient light reflected is dependent upon the properties of the surface. This is to be noticed that if Ia → intensity of ambient light; Ka → property of material as Ambient reflection coefficient ka , 0 < ka < 1 then consequential reflected light is a constant for all surfaces individual of viewing direction and spatial orientation of surface.
As like:
Ia → Intensity of ambient light.
I → Intensity of reflected ambient light
This is assumed here Ia ≠ 0 (Q Ia = 0 ⇒ such does not exit any light)
I a Ia ⇒ I = Ka Ia;
Ka → constant; 0 ≤ Ka ≤ 1
Ka = 0 ⇒ object has absorbed the entire incident light. Ka = 1 ⇒ object has reflected the entire incident light.
0 ≤Ka ≤1 ⇒ object has reflected several and absorbed light.
What is uniform rational splines
A triangle is having the vertices A(0,0) B(1,2) and C (5,2).Magnify the triangle to thrice it''s size while keeping C(5,2) fixed
Scan conversion: For display of a continuously defined object, a method to map a continuous abstract object or shape into a discrete plane of computer display is needed. This
Question 1: (a) Explain in detail what you understand by the term image compositing and where it is more often used? (b) You are given 3-5 images to make a photo montage/ima
Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa
Perform the indicated base conversions 548 to base 5
1. Distinguish among Scan line polygon fill and Seed fill or Flood fill algorithm? Scan Line Polygon Flood Fill Algorithms ?1. This
X-shear Regarding the Origin - 2-d and 3-d transformations Suppose an object point P(x,y) be moved to P'(x',y') in the x-direction, via the given scale parameter 'a',that is,
Midpoint Circle Generation Algorithm Just as a line drawing algorithm approximates infinite number of points on a line segment by only a finite number of pixels, a circle dra
For this assignment, you will add to the drawing program new features that are similar to features that you already have. Apply object-oriented design concepts such as inheritance
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd