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Discuss in detail about rendering
Computer animation uses a technique termed as avars (animation variable) where starting point is generally a series of stick figures; for example Toy Story used over 700 avars(1 avar = position of every feature e.g. mouth). Successive sets of avars control all movement of animated character. Once stick model is moving in required way, avars are incorporated into full wire frame models. Ultimately, surfaces are added requiring a process known as rendering (i.e. turned into a realistic image).
what is ray tracing algorithm in hidden surface removal
Cohen Sutherland algorithm Point clipping is very simple. All you need to check is whether a point is inside the window extremes in x- and y-directions. For line clipping sev
determine the tranformation matrix for reflection,computer graphics
Touch Panels - Input and output devices It allows displayed screen or object positions to be selected along with the touch of the finger and is also termed as Touch Sensitive
Types of Graphic Images: Graphic images have been processed through a computer can generally be divided in two distinct categories. That image is either bitmap files or vecto
Question 1) Why are selection tools useful? Describe them based on different categories Question 2) What are the different types of layers? Describe each type Quest
Question: (a) In computer graphics it is important to distinguish between the two approaches to graphical modeling:vector graphics and raster graphics. Explain in details th
Question: Adobe InDesign software is used to create works such as posters, flyers, brochures, magazines and books. Designers and graphics production artists are the principa
Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa
do you remember how you to work the computer graphics
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