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Discuss in detail about rendering
Computer animation uses a technique termed as avars (animation variable) where starting point is generally a series of stick figures; for example Toy Story used over 700 avars(1 avar = position of every feature e.g. mouth). Successive sets of avars control all movement of animated character. Once stick model is moving in required way, avars are incorporated into full wire frame models. Ultimately, surfaces are added requiring a process known as rendering (i.e. turned into a realistic image).
Question: (a) Describe the term ‘Multimedia'. (b) Briefly describe two main reasons to use ‘Compression' in Multimedia. (c) All Multimedia development teams could have
Light Wave 3D - Softwares for computer animation It is the other high end PC 3-D computer graphics software package. Originally established for the Amiga platform, it is now a
Draw the letters S, P, R or U of English alphabet using multiple Bézier curves. A complete code for plotting Bezier curves is given previously. There in the code, control point
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State the Areas of use of data goggles Entertainment Used in television/films as special effects (for example "holodeck" in Star Trek: The Next Generation and Brazilian
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Cathode Ray Tube - Graphics Hardware Cathode Ray Tube: this is a refreshing display device. The idea of a refreshing display is depicted pictorially is given as: In fact
Figure uses three dashed arcs and one small circle. Dashed line or arc is a style attribute that can be attached with a line or a curve. In OpenGL you can use the line stipple func
Mapping of a Fraction -Windowing Transformations The mapping of a fraction of a world coordinate scene to device coordinates is considered to as Viewing Transformation. In com
Q. What do you mean by image precision and object precision? Describe z- buffer algorithm for visible surface detection. OR What do you mean by image precision and obj
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