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Discuss in detail about rendering
Computer animation uses a technique termed as avars (animation variable) where starting point is generally a series of stick figures; for example Toy Story used over 700 avars(1 avar = position of every feature e.g. mouth). Successive sets of avars control all movement of animated character. Once stick model is moving in required way, avars are incorporated into full wire frame models. Ultimately, surfaces are added requiring a process known as rendering (i.e. turned into a realistic image).
Graphics Tablet - CAD and CAM We need to know what we mean via tablet in computer terminology, before going into details on the graphic tablet, since in the other disciplines
Raster and random scan displays In Raster scan displays, whole screen is refreshed a number of times in a second to keep the picture visible on the screen. This is called refre
expalin 3-dimentional display methods
Essentialily of Computer Simulation You may want to understand why to do simulation? Is there any one way to perform the tasks? To converse these matters lets briefly discuss
limitationsof dda
Advantages of the z-buffer method: 1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene. 2) In z-buffer algorithm
Image Processing New digital technology has made this possible for the manipulation of multi- dimensional signals along with systems which range from easy digital circuits to
There are mostly two kinds of Video Tele Conference systems: 1) Desktop systems are add-ons to normal PC's, transforming them in Video Tele Conference devices. A range of variou
Potentially entering and leaving points - P E and P L The intersection point of the line and window might be classified either like potentially leaving or entering. Before g
Geometric continuity - Properties of Bezier Curves Geometric continuity is the other process to join two successive curve sections. G 0 continuity is the similar as parametri
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