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Basics of Animation - Computer animation
Historical and traditional methods for production of animation:
As we have studied the transformations linked in computer graphics although you might not have noticed that time that all transformations are associated to space and not to time. Now, lays the fundamental difference between graphics and Animation. The dissimilarity is that animation puts into graphics, the dimension of time that vastly raises the amount of information to be transmitted, therefore some methods are utilized to handle this huge information and such methods are termed as animation methods the figure 1 provides a broad explanation of methods of animation.
Figure: Methods of animation
Transformation for 3-D Reflection For 3-Dimensions reflections, we should to know the reference plane, which is a plane about that reflection is to be considered. Remember tha
Advantages of JPEG Images Huge compression ratios mean sooner download speeds. JPEG produces outstanding results for main photographs and complicated images. JPEG s
What is an axonometric orthographic projection and cabinet projection? The orthographic projection can show more than one face of an object. Such an orthographic projection i
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2D Shape Primitives You have already learnt to plot a point or a pixel on any display device. In this unit, we shall introduce you to various devices available for data input o
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Curves and Surfaces - Modeling and Rendering We have studied the method of drawing curves in diverse coordinate systems. Also we got the concept that it is the revolution of
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