Assumptions for area subdivision method, Computer Graphics

Assignment Help:

Assumptions for Area Subdivision Method

a) ¾   Plane of projection is z=0 plane

b) ¾ Orthographic parallel projections

c) ¾   Direction of projection as d= (0,0,-1)

d) ¾   suppose here, the viewing (screen) area is a square

e) ¾   Objects are made up of polygon faces.

1817_Assumptions for area subdivision method.png

To apply the area-subdivision method, we should identify whether the area is part of a single surface or a complex surface by means of visibility tests. If the tests specify that the view is sufficiently complicated, we subdivide it. Furthermore, we apply the tests to each of the smaller regions and then subdivide additionally, whether the tests specify that, the visibility of a particular surface is still not certain. We continue this process till the subdivisions are simply analyzed as belonging to a particular surface or till they are decreased to the size of a single pixel. Beginning with the full screen as the initial area, the algorithm divides an area at all stages in four smaller area, as demonstrated in figure 8 that is similar to quad-tree approach.


Related Discussions:- Assumptions for area subdivision method

Education - applications for computer animation, Education - applications f...

Education - applications for computer animation Currently, studies of subjects as Art, Physics, Maths, Chemistry, Biology, Engineering, Medicine, and Technology are fairly simp

Geographic information systems (gis)-image processing, Geographic Informati...

Geographic Information Systems (GIS): The most generally utilized software is: ArcMap . Characteristics: I.          Works inside a geographic context. II.         Great

Essentialily of computer simulation, Essentialily of Computer Simulation ...

Essentialily of Computer Simulation You may want to understand why to do simulation? Is there any one way to perform the tasks? To converse these matters lets briefly discuss

Objectives of curves and surfaces - modeling and rendering, Objectives of C...

Objectives of Curves and surfaces - modeling and rendering After going through the section, you should be capable to: Implement the methods utilized to represent a pol

Math, what is the numerical numbers

what is the numerical numbers

Find out projection matrix for oblique projection, Find Out Projection Matr...

Find Out Projection Matrix for Oblique Projection To find out projection matrix for oblique projection, we want to find out the direction vector d. Because vector PP' and vect

Simulating accelerations - computer animation, Simulating Accelerations - C...

Simulating Accelerations - Computer Animation In previous block, we have seen the dominance and function of mathematics in computer graphics and now, we will undertake the invo

Derive the single combined transformation matrix, A 2D geometric shape is r...

A 2D geometric shape is rotated about a point with coordinates (1,2)  by 90°  in a clockwise direction.  Then, the shape is scaled about the same point in the x-coordinate by 2 tim

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd