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Assumption for Diffuse Reflection - Polygon Rendering
i) the diffuse reflections by the surface are scattered along with equal intensity in each direction, independent of viewing direction. These surfaces are termed as "ideal diffuse reflectors" or "Lambertion reflectors" Qradiant elevated energy from any point on the surface is directed via "LAMBERTS COSINE LAW" which is, in diffuse reflection ease the intensity of reflected light (I) is a cos θ and
(ii) Kd ⇔ Ka (usually).
Translation, Rotation and Scaling - output primitives 1. Two basic approaches used in character generation are - Bitmap method and outline method. 2. All 2D geometric tran
Question: a) Datagram packet delivery and Virtual circuit packet delivery are two approaches to the delivery of packets by the network layer. Explain. b) What is the meaning
Need for Video Compression: T he high bit rates that result from the various types of digital video make their transmission through their intended channels very difficult. Eve
Explain the different input modes used in interactive computer graphics.
Explain Three Dimensional Transformations A 3D geometric transformation is utilized extensively in object modelling and rendering. 2D transformations are naturally extended to
Pen Tablet and Plotter Pen Tablet: It is a digitizer tablet which is specialized for handwriting and hand marking. LCD-based tablets imitate the flow of ink as the tip tou
what is normalization transformation?why is it needed and important?give simple example also.
1. Implement the boundary fill algorithm and flood fill algorithm in C-language and use your code to fill two different types of closed areas such as i) A Circle ii) A sel
Question: (a) Using suitable examples, explain the following basic principles of design: (i) Proximity (ii) Repetition (iii) Contrast (iv) Alignment. (b) Color h
Write a polygon clipping algorithm to clip a polygon against rectangular clipping are. Read the vertices of polygon to be clipped. 2. Read the coordinates of the rectangular cl
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