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3-D Modeling and Animation Tools: By 3-D modeling software, objects rendered in perspective show more realistic. One can produce stunning scenes and wander by them, choosing just the right lighting and perspective for your final rendered image. Influential modeling packages as Macromedia's Extreme 3-D, Autodesk's 3-D Studio Max. Strata Vision's 3-D, Specular's Logo motion and Infini-D and Caligari's truespace are also bundled along with assortments of pre-rendered 3-D clip art objects as people, aero plane, buildings, furniture, cars, plants and trees.
Perspective Projections - Transformation In this projection the center of projection is at limited distance. This projection is termed as perspective projection since in this
Categories of Reflection - Ray Tracing Methods In order to achieve realism, such phenomenon of reflection, which occurs because of interaction of light and surface, is require
Cathode Ray Tube - Graphics Hardware Cathode Ray Tube: this is a refreshing display device. The idea of a refreshing display is depicted pictorially is given as: In fact
For this assignment you will write a GUI for plotting functions. The user will supply the de?nition of a function in the variable x, the range of x and y values to be plotted and t
Question: (a) Some adverts are set up only with facts and with no use on concepts/emotions. Name and explain two strengths and two weaknesses of "no use of emotions in
Cohen Sutherland line clipping algorithm The algorithm uses the following main steps Divide the entire plane into nine disjoint regions using the four window boundaries
Image Capture Formats: Video cameras appear in two various image capture formats: progressive and interlaced scan. Interlaced Scan It is a technique of enhancing the
What is fixed point scaling? The location of a scaled object can be controlled by a position known as the fixed point that is to remain unchanged after the scaling transformat
Polygonal Meshes - Clipping and 3D Primitives Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polyg
Question 1: (a) Explain what are Final Gathering and Global Illumination and state why you would use those features when you render in MAYA. (b) List clearly the steps in
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