2d clipping algorithms - clipping and 3d primitives, Computer Graphics

Assignment Help:

2D Clipping Algorithms

Clipping is an operation that eliminates invisible objects from the view window.  To understand clipping, recall that when we take a snapshot of a scene, we adjust our aperture and focus to bring only desirable objects within the window and the final shot is taken once the window contains only those objects within the frame.  From the point of view of mathematics, the problem of clipping looks simple.  All that we have to do is to find out the extremities of the object and check their intersection with the window.  This however is a critical problem from the point of view of processing in computer.  In gaming industry especially, when animation at a high speed has to be shown, time complexity of these clipping methods are crucial.  You will observe that due to this reasons in most of the clipping algorithms, intersection calculations are avoided as far as possible.  The basic idea behind these algorithms is to maximize the performance and efficiency by deciding the visibility/partial visibility/invisibility of an object using the minimum number of intersection calculations.  In this section you will study clipping algorithms for the following primitive objects

  • Point
  • Line
  • Area
  • Curve
  • Text

Related Discussions:- 2d clipping algorithms - clipping and 3d primitives

Subdivision of polygon - visible surface detection , Subdivision of polyg...

Subdivision of polygon Test to find out the visibility of a single surface are made through comparing surfaces that as polygons P along regarding a specified screen area A.

Advantages of scan line algorithm, Advantages of Scan line Algorithm:  ...

Advantages of Scan line Algorithm:   This time and always we are working along with one-dimensional array as: x[0...x_max] for color not a 2D-array like in Z-buffer algorithm.

Distinguish between uniform scaling and differential scaling, Distinguish b...

Distinguish between uniform scaling and differential scaling?  When the scaling factors sx and sy are assigned to the similar value, a uniform scaling is produced that maintain

Explain clearly how to view the baseline grid, QUESTION (a) What are th...

QUESTION (a) What are the main purposes of using master pages? (b) How do you select a master page item on a document page? (c) How do you resize a graphics frame and its

Multimedia and its features, Multimedia as the name suggests MULTI and MEDI...

Multimedia as the name suggests MULTI and MEDIA utilizes some media for example: text, graphics, audio, video and also animation, to convey information. Multimedia also consider to

Functioning of hardcopy devices and output primitives, Functioning of hardc...

Functioning of hardcopy devices and Output primitives 1.  Functioning of hardcopy devices-laser printers and dot matrix printers, plotters.  2.  Output primitives: Graphics

Program to implement procedures or functions, The goal of this assignment i...

The goal of this assignment is to implement procedures/functions using x86 assembly. In addition to implementing procedures/functions, this assignment requires to pass arguments us

Education and training systems multimedia in education, Education and train...

Education and training systems are making with three major objectives as: a) The learning objectives and purpose of the training. b)  Assessment or testing of the students to

Refresh buffer, what is refresh buffer/ identify the content and organisati...

what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd