2d clipping algorithms - clipping and 3d primitives, Computer Graphics

Assignment Help:

2D Clipping Algorithms

Clipping is an operation that eliminates invisible objects from the view window.  To understand clipping, recall that when we take a snapshot of a scene, we adjust our aperture and focus to bring only desirable objects within the window and the final shot is taken once the window contains only those objects within the frame.  From the point of view of mathematics, the problem of clipping looks simple.  All that we have to do is to find out the extremities of the object and check their intersection with the window.  This however is a critical problem from the point of view of processing in computer.  In gaming industry especially, when animation at a high speed has to be shown, time complexity of these clipping methods are crucial.  You will observe that due to this reasons in most of the clipping algorithms, intersection calculations are avoided as far as possible.  The basic idea behind these algorithms is to maximize the performance and efficiency by deciding the visibility/partial visibility/invisibility of an object using the minimum number of intersection calculations.  In this section you will study clipping algorithms for the following primitive objects

  • Point
  • Line
  • Area
  • Curve
  • Text

Related Discussions:- 2d clipping algorithms - clipping and 3d primitives

What are the steps involved in 3d transformation, What are the steps involv...

What are the steps involved in 3D transformation?  Modeling Transformation Projection Transformation Viewing Transformation Workstation Transformation

digital audio technologies, Digital audio technologies DAB (Digita...

Digital audio technologies DAB (Digital Audio Broadcasting) Digital Audio Tape (DAT) DVD DVD-A Digital audio player Compact disc (CD) Minidisc (obsolete

Graphics tablet - cad and cam, Graphics Tablet - CAD and CAM We need ...

Graphics Tablet - CAD and CAM We need to know what we mean via tablet in computer terminology, before going into details on the graphic tablet, since in the other disciplines

Z-buffer algorithm, How to implement z-buffer algorithm using C programming...

How to implement z-buffer algorithm using C programming

Methods of animation - computer animation, Methods of Animation - Computer ...

Methods of Animation - Computer Animation First method: in this, artist makes a succession of cartoon frames that are then combined in a film. Second method: in this,

Numerically-controlled machines - cad and cam, Numerically-Controlled Machi...

Numerically-Controlled Machines: Prior to the development of Computer-aided design, the manufacturing world adopted elements controlled through numbers and letters to fi

Color histogram, A color histogram is a representation of the distribution ...

A color histogram is a representation of the distribution of colors in an image. For digital images, a color histogram represents the number of pixels that have colors in each of a

Objectives-introduction to computer graphics, Objectives After complet...

Objectives After completing this section, you must be familiar with: explain computer graphics, its characteristics and features; Conversations about applicat

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd