Y-shear about the origin - 2-d and 3-d transformations, Computer Graphics

Assignment Help:

y-shear about the origin - 2-d and 3-d transformations

Suppose an object point P(x,y) be moved to P'(x',y') in the x-direction, through the specified scale parameter 'b'. that is, P'(x'y') be the result of y-shear of point P(x,y) through scale factor 'b' regarding the origin, that is demonstrated in Figure 5(a).

1739_y-shear about the origin - 2-d and 3-d transformations.png

Figure: 5(a)

Hence, the points P(x,y) and P'(x',y') have the subsequent relationship :

x' = x

 

y' = y+bx

= Shy(b)

 

 

Here 'b' is a constant (termed as shear parameter) which measures the degree of shearing. In matrix form, we contain:

2465_y-shear about the origin - 2-d and 3-d transformations 1.png

In terms of Homogeneous Coordinates, above equation (16) is:

479_y-shear about the origin - 2-d and 3-d transformations 2.png

There is, P'h = Ph.Shy(b)

Here Ph  and P'h  represents object points, before and after needed transformation, in Homogeneous Coordinates and Shy(b) is termed as homogeneous transformation matrix for y-shear along with scale factor 'b' in the y-direction.


Related Discussions:- Y-shear about the origin - 2-d and 3-d transformations

What is cubic spline, What is cubic spline?  Cubic splines are a straig...

What is cubic spline?  Cubic splines are a straight forward extension of the methods underlying parabolic spline. The total curve in this case is a sequence of arcs of cubic ra

Phong shading algorithm, Q. Describe briefly phong shading algorithm.   ...

Q. Describe briefly phong shading algorithm.   OR                Write short note on phong shading.    Phong shading   Phong shading or normal vector interpo

3d studio max -softwares for computer animation, 3DStudio Max -Softwares fo...

3DStudio Max -Softwares for computer animation The successor to 3-DStudio 3.0, 3-DStudio Max runs in WindowsNT. This is completely object-oriented, featuring new enhancements a

What is a model sheet?, Question 1 Briefly explain the twelve principles o...

Question 1 Briefly explain the twelve principles of animation Question 2 Explain the methods to set-up pre and post-infinity curves Question 3 What is a model sheet? Exp

Basic transformations - 2-d and 3-d transformations, Basic Transformations ...

Basic Transformations - 2-d and 3-d Transformations Consider the xy-coordinate system upon a plane. An object or Obj in a plane can be identified as a set of points. All objec

Explain about the computer animation, Explain about the Computer animation ...

Explain about the Computer animation Computer animation is the art of creating moving images by computer software and hardware. For 3D animation, objects are designed on a

2d clipping algorithms - clipping and 3d primitives, 2D Clipping Algorithms...

2D Clipping Algorithms Clipping is an operation that eliminates invisible objects from the view window.  To understand clipping, recall that when we take a snapshot of a scene,

Write a code to generate a composite matrix, Write a code to generate a com...

Write a code to generate a composite matrix for general 3D rotation matrix.  Test your code and rotate continuously a cube about an axis.

Perform a x-direction shear transformation, 1. If you perform a x-direction...

1. If you perform a x-direction shear transformation and then a y-direction shear transformation, will the result be the same as the one which is obtained when it is simultaneous s

Application in image capture formats, Application Interlacing is utiliz...

Application Interlacing is utilized through all the analogue TV broadcast systems in recent use as: NTSC: 59.94 fields per second, 525 lines, still field drawn first

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd