Y-shear about the origin - 2-d and 3-d transformations, Computer Graphics

Assignment Help:

y-shear about the origin - 2-d and 3-d transformations

Suppose an object point P(x,y) be moved to P'(x',y') in the x-direction, through the specified scale parameter 'b'. that is, P'(x'y') be the result of y-shear of point P(x,y) through scale factor 'b' regarding the origin, that is demonstrated in Figure 5(a).

1739_y-shear about the origin - 2-d and 3-d transformations.png

Figure: 5(a)

Hence, the points P(x,y) and P'(x',y') have the subsequent relationship :

x' = x

 

y' = y+bx

= Shy(b)

 

 

Here 'b' is a constant (termed as shear parameter) which measures the degree of shearing. In matrix form, we contain:

2465_y-shear about the origin - 2-d and 3-d transformations 1.png

In terms of Homogeneous Coordinates, above equation (16) is:

479_y-shear about the origin - 2-d and 3-d transformations 2.png

There is, P'h = Ph.Shy(b)

Here Ph  and P'h  represents object points, before and after needed transformation, in Homogeneous Coordinates and Shy(b) is termed as homogeneous transformation matrix for y-shear along with scale factor 'b' in the y-direction.


Related Discussions:- Y-shear about the origin - 2-d and 3-d transformations

View volumes and general projection transformations, View Volumes and Gener...

View Volumes and General Projection Transformations You have to remember that the view volume is the volume which sets up near and far extents, top and bottom extents and left

What is view distance, What is view distance?  The view plane normal ve...

What is view distance?  The view plane normal vector is a directed line segment from the view plane to the view reference point. The length of this directed line segment is ref

Write a c-code that plots an object on the window, Write a C-code that plot...

Write a C-code that plots an object on the window and on the user's click of mouse on the window, the object starts rotating continuously until the user presses the mouse again.

Transform from the world to viewing coordinate system, To transform from th...

To transform from the world coordinate system to viewing coordinate system you need to perform the following operations.  a)  Translate the viewing coordinate origin to the worl

Odd-even rule and non-zero winding number rule, What is the difference betw...

What is the difference between odd-even rule and non-zero winding number rule to identify interior regions of an object? Develop an algorithm for a recursive method for filling a 4

Categories of line segments - 2d clipping algorithms, Categories of Line Se...

Categories of Line Segments It categorizes line segments into three categories (i) trivially rejected (ii) trivially selected (iii) may be partially visible or totally invisibl

Briefly describe the variants of the interaction model, Question: a) Th...

Question: a) The implications of transparency are a major influence on the design of system software. There are eight forms of transparency. Name and give a small description o

Printing press discovered in 16th century, Printing Press discovered in 16t...

Printing Press discovered in 16th century: Books provided more role models & multiple perspectives. Exposure to books demanded that learners employ critical thinking to r

What is the use of control points, What is the use of control points?  ...

What is the use of control points?  Spline curve can be specified by giving a set of coordinate positions known as control points, which shows the general shape of the curve, c

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd