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Question
You will work on a multi-file program which represents a game using a spinnable Game Wheel, a bit like the one seen on the show Wheel Of Fortune (below). Your Game Wheel will have 20 evenly cut colored "slices", each marked with a cash prize amount. Two classes are used to create this wheel: GameWheel and Slice. You will not need to edit the Slice class, but you will implement some of the methods for the GameWheel class. You will also write a method in a third class named Game which can be used to play the game. As this assignment uses pre-written methods which you will need to use in your code, brief documentation of the constructors and public methods of the GameWheel and Slice classes is included at the end of the assignment brief.
Part 1: GameWheel When a new GameWheel is created it always contains 20 slices, which are represented in the GameWheel class by an ArrayList of Slice objects. The wheel is initialized so that every slice with an odd index is red and every slice with an even index is blue, with the exception of the slices at positions 0, 5, 10 and 15 which are all black. Every slice is initialized with a different prize value. You will implement three different public methods in the GameWheel class. toString The first of these methods is the toString method, which returns a String consisting of a numbered list of all slices of GameWheel (using the slice toString method), one on each line. This should be in the format shown below:
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