## Objectives of curves and surfaces - modeling and rendering, Computer Graphics

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Objectives of Curves and surfaces - modeling and rendering

After going through the section, you should be capable to:

• Implement the methods utilized to represent a polygon;
• Deduce equation of plane and describe the need of planes in graphics;
• Describe various curves and surface representation schemes;
• Describe the piecewise cubic polynomial equation and their requirement in object representation;
• Explain Bezier curve/surface and their properties, and
• Explain the concept of surface of revolution.

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