Multimedia resources, Computer Graphics

Education courses, skills, and knowledge are sometimes taught of context because of lack of application of real time examples. To resolve this, educators are using multimedia to bring into their classrooms real-world examples to provide in-context framework important for learning. Multimedia and tools such as the Internet give Faculty instant access to millions of resources.

Examples

  • CyberMath

- Animation, Plug-in,VRML (3D)

  • Discovery Channel On-Line

- Latest and greatest regarding the world we live in

  • Frog Dissection

- mpeg

  • Dare Ware

- Multimedia education software, "Talking Teacher

  • Yahooligans

- Answers to questions via e-mail

- Several topics explained along with complete class notes

  • Scientific American

- Easy to understand science, Good presentation

  • National Geographic

- Good multimedia - RealAudio, Chat

Posted Date: 4/9/2013 2:19:34 AM | Location : United States







Related Discussions:- Multimedia resources, Assignment Help, Ask Question on Multimedia resources, Get Answer, Expert's Help, Multimedia resources Discussions

Write discussion on Multimedia resources
Your posts are moderated
Related Questions
Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES.  Observe if DDA line segment deflects from

i want to learn how to programme

What is shearing?  The shearing transformation actually slants the object with the X direction or the Y direction as needed.ie; this transformation slants the shape of an obje

Polygon representation methods - Boundary representations Boundary representations: now the 3-D object is shown as a set of surfaces which separate the object interior from

Explain the differences among a general graphics system designed for a programmer and one designed for a specific application, such as architectural design? Basically, package


QUESTION While the design and printing of a job is of extreme importance, it is what happens to the job after it is printed that can really make it fantastic You have always

difference between gl,glu and glut

Image Space Approach -Approaches for visible surface determination The initial approach as image-space, determines that of n objects in the scene is visible at every pixel in

Determine the perspective transformation matrix upon to z = 5 plane, when the center of projection is at origin. Solution. As z = 5 is parallel to z = 0 plane, the normal is s