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The term Animation is derived from 'animate' that literally means 'to give life to', 'Animating' a thing implies to impart movement to something that can't move on its own. So as to animate something, the animator must be capable to give, either directly or indirectly as how the 'thing' is to shift by time and space. We have previously discussed different transformations; you can impart motion, size rotation and alteration and so on, to a specified graphic object. Before dealing along with complexities of animation, we have to a look at several basic ideas of Animation in further sections. In these sections we will discuss various kinds of animations.
In our childhood, we all have notice the flip book of cricketers that came free with several soft drink, where several pictures of similar person in different bowling or batting actions are intact consecutively on separate pages, as we flip the pages of the book the picture shows to be in motion, this was a flipbook where some papers of very similar size along with a particular drawing on each paper hence the viewer could flip through them. It is an easy application of the fundamental principle of Physics termed as Persistence of Vision. This low tech animation was fairly popular in the year 1800s while the Persistence of vision that is 1/16th of a second, was discovered. Such discovery led to several more interesting low tech animation devices as the zoetrope, wheel of life and so on. Later, based on several basic mathematics and physics principles, some researches were conducted that permitted us to generate 2 or 3D animations.
Advantages of Computer aided design - It is simpler to modify drawings - A library of parts can be kept - Ability to do automatic costings - Ability to mod
Question: (a) Name two visual effects you would use to communicate: i. Good old days ii. Rebellion iii. Fear (b) Explain each of your answers given in section (a).
Cases for Digital Differential Analyzer Algorithm 1) If in case 1, we plot the line another way round that is, moving in y direction via 1 unit every time and after that hunt
Explain Three Dimensional Transformations A 3D geometric transformation is utilized extensively in object modelling and rendering. 2D transformations are naturally extended to
Write a C-code which generates a font interactively.This means after every n mouse clicks, a Bezier curve is generated and then the terminal point of the last drawn Bezier curve is
Scan conversion: For display of a continuously defined object, a method to map a continuous abstract object or shape into a discrete plane of computer display is needed. This
name some of the standard motion in key frames
Key Frame Systems - computer animation This method is for low-level motion control. In fact these systems comprise languages that are designed simply to produce the in-between
Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we
Write short notes on active and passive transformations? In the active transformation the points x and x represent different coordinates of the similar coordinate system. Here
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