Combined consequence of ambient and diffused reflection, Computer Graphics

Assignment Help:

Combined consequence of ambient and diffused reflection

At this time the resulting intensity I will be the total sum of the intensities in case 8.3.2 and 8.3.3 we find that:

I = Ia Ka + Id Kd cos θ = Ia Ka + Id Kd ( N¯ .L¯)

Obtain Ka = Kd ; here Q both constant properties of material to that light is incident, for both sources there constant are similar.


Related Discussions:- Combined consequence of ambient and diffused reflection

Numerical analysis packages-image processing, Numerical Analysis Packages: ...

Numerical Analysis Packages: generally utilized software is: MatLab. Characteristics: Focus generally on numeric processing. Programming with mathematical skills usuall

Traditional animation techniques - computer animation, Traditional Animatio...

Traditional Animation Techniques - Computer Animation Before the advent of computer animation, each animation was done via hand that involves an enormous amount of work. You

Scan line algorithm - output primitives, Scan Line Algorithm A scan lin...

Scan Line Algorithm A scan line algorithm determines the overlap intervals of the polygon with each scan line to obtain interior points of the polygon for assigning those point

Explain about the computer based training, Explain about the Computer Based...

Explain about the Computer Based Training CBT makes use of a computer system to train people in numerous applications. It makes use of self-assessment and multimedia with minim

Bezier cubic curves, Q.   What are Bezier cubic curves? Derive their proper...

Q.   What are Bezier cubic curves? Derive their properties. OR  What are Bezier cubic curves? Derive these properties. Also show that the sum of the blending functions is identical

What is meant by addressability, What is meant by Addressability? Ans. ...

What is meant by Addressability? Ans. Addressability is the number of individual dots per inch (d.p.i.) that can be formed. If the address of the current dot is (x, y) then the

Determine the transformation matrix for cavalier projection, Determine the ...

Determine the transformation matrix for: a) Cavalier projection with θ=45 0 , and b) Cabinet projection with θ=30 0    c) Draw the projection of unit cube for all transfor

Common principles of ray tracing, Common Principles of Ray Tracing Bas...

Common Principles of Ray Tracing Based upon the nature or attributes of the surface given by the user, the subsequent effects are implemented, as per to rules of optics:  a

Introduction, how can we write the introduction matter for graphicaluser in...

how can we write the introduction matter for graphicaluser interface

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd