Combined consequence of ambient and diffused reflection, Computer Graphics

Assignment Help:

Combined consequence of ambient and diffused reflection

At this time the resulting intensity I will be the total sum of the intensities in case 8.3.2 and 8.3.3 we find that:

I = Ia Ka + Id Kd cos θ = Ia Ka + Id Kd ( N¯ .L¯)

Obtain Ka = Kd ; here Q both constant properties of material to that light is incident, for both sources there constant are similar.


Related Discussions:- Combined consequence of ambient and diffused reflection

Silicon graphics - hardware for computer animation, Silicon Graphics - Hard...

Silicon Graphics - Hardware for computer animation The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation

What is cubic spline, What is cubic spline?  Cubic splines are a straig...

What is cubic spline?  Cubic splines are a straight forward extension of the methods underlying parabolic spline. The total curve in this case is a sequence of arcs of cubic ra

Concept of hyper text and hyper media, Concept Of Hyper Text And Hyper Medi...

Concept Of Hyper Text And Hyper Media:- Any student, who has utilized online assist for gaming etc, will previously be familiar along with a basic component of the Web-Hypertext.Hy

Z-buffer algorithm, How to implement z-buffer algorithm using C programming...

How to implement z-buffer algorithm using C programming

Delta-delta arrangement and in-line arrangement, Delta-Delta Arrangement an...

Delta-Delta Arrangement and In-Line Arrangement There are two types of shadow masks available, delta-delta arrangement and in-line arrangement. The in-line arrangement refers t

Normalization transformation, what is normalization transformation?why is i...

what is normalization transformation?why is it needed and important?give simple example also.

Relation between 2-d euclidean system and homogeneous system, Relation betw...

Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin

Crt, crt is an analog or digital device

crt is an analog or digital device

Find out projection matrix for oblique projection, Find Out Projection Matr...

Find Out Projection Matrix for Oblique Projection To find out projection matrix for oblique projection, we want to find out the direction vector d. Because vector PP' and vect

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd