Basic graphics and mouse events, Computer Graphics

For this assignment, you will program a game called Pig. Pig is a two-player game where players compete to be the first to reach (or surpass) 100 points. Pig usually involves players taking turns rolling a regular 6-sided die. However, in your computer version of the game, you will simulate rolling a die by generating a random number from 1-6 and then display the number on the screen.

Your program does not have to look exactly like the one above; in fact, we encourage you to be creative with the layout so that you can gain more experience with the graphics APIs. There are some constraints that you have to follow though, which are described later.

The rules for Pig are as follows:

_ Player 1 and Player 2 both have scores that start at 0. There is also a trough, which starts at 0 points. Player 1 goes first.

_ On each turn, the player has the option to either roll or pass.

_ If the player chooses to roll, then he or she rolls the die.

_ If the roll was 2-6, then that number of points is added to the trough, and it remains the same player's turn (he or she may choose to roll or pass again).

_ But, if the roll was 1, then the trough is reset back to 0, the player receives no points, and it becomes the opposing player's turn.

_ If the player chooses to pass, then the number of points in the trough is added to his or her score, the trough is reset back to 0, and it becomes the opposing player's turn.

_ The game ends once one player's score reaches or exceeds 100 points, at which point that player is the winner.

Posted Date: 2/28/2013 6:32:36 AM | Location : United States







Related Discussions:- Basic graphics and mouse events, Assignment Help, Ask Question on Basic graphics and mouse events, Get Answer, Expert's Help, Basic graphics and mouse events Discussions

Write discussion on Basic graphics and mouse events
Your posts are moderated
Related Questions
List out the merits and demerits of Penetration methods?  The merits and demerits of the Penetration methods are as follows  It is a less expensive technique It has

Lossy Audio Formats: These are based on sound models which eliminate audio data such humans cannot or can hardly hear, for example: a low volume sound after a large volume sound.

Functioning of Input Devices Functioning of input devices-Keyboard, mouse, trackball and space ball, Joystick, data glove, digitizer, scanner, touch panel, light pen, voice sys


Line Drawing - Points and lines Line drawing is accomplished through computing the intermediate point coordinates along the line path between two given end points. Since, scre

Perspective Distortion - Polygon Rendering and Ray Tracing Methods Anomalies are introduced since interpolation is performed after perspective transformation in the 3-D scree

Multiple Channels: As the 1990s, movie theatres have upgraded their sound systems to surround sound systems which carry more than two channels. The most well liked illustrations a

Curve Clipping and Character Clipping As you proceed further, you would see that the methods for curve clipping and character clipping have also been developed based on boundin

Notes for Specular reflection (1) In addition to diffuse reflection, light sources produce highlights or bright spots termed as specular reflection. Such highlighting is extre