Scan line polygon fill algorithm - raster graphics, Computer Graphics

Assignment Help:

Scan Line Polygon Fill Algorithm - Raster Graphics

In such algorithm, the information for a solid body is stored in the frame buffer and utilizing that information each pixel that is, of both interior region and boundary are considered and, are so plotted. This time we are going to perform scan conversion of solid regions; here the areas are bounded through polygonal lines.  Pixels are considered for the interior of the polygonal area and are then filled plotted along with the predefined colour. Now let us discuss the algorithm briefly and then we will further discuss details on the similar.

This algorithm checks and modifies the attributes (that is parameters and characteristics) of the pixels only with the current raster scan line. Immediately it crosses over from the outside to the inside of a boundary of the particular polygon it begins resetting the colour or as gray attribute. In filling effect the region along that scans line. Such changes back to the initial attribute while it crosses the boundary again. In following figure, shows variations of this basic idea.

1234_Scan Line Polygon Fill Algorithm - Raster Graphics 1.png

Figure: Concept of scan line polygon filling

Hence as to understand Scan Line Polygon Fill Algorithm in detail consider in following figure:

1607_Scan Line Polygon Fill Algorithm - Raster Graphics 2.png

Figure: Scan line polygon filling


Related Discussions:- Scan line polygon fill algorithm - raster graphics

Translation - 2-d and 3-d transformations, Translation - 2-d and 3-d Transf...

Translation - 2-d and 3-d Transformations It is the process of changing the position of an object. Suppose an object point P(x,y)=xI+yJ be moved to P'(x',y') by the specified

Remark for the bresenham line generation algorithm, Remark for the Bresenha...

Remark for the Bresenham Line Generation Algorithm Remark: The algorithm will be properly the same if we suppose | m | Algorithm | m | (a) Input two line endi

Character generation, Which is the most usable and frequent method to gener...

Which is the most usable and frequent method to generate a character?

Frame, what is frame buffer

what is frame buffer

Cases of the sutherland hodgman polygon clipping algorithm, Cases of the Su...

Cases of the Sutherland Hodgman Polygon Clipping Algorithm In order to clip polygon edges against a window edge we move from vertex V i to the subsequent vertexV i+1 and cho

Differentiate between lossy and lossless compression, Question: (a) Di...

Question: (a) Differentiate between lossy and lossless compression. (b) State the uses of the two compression standards MPEG-1 and MPEG-2. (c) State three areas where

Sutherland cohen line clipping algorithm, Describe briefly Sutherland Cohen...

Describe briefly Sutherland Cohen line clipping algorithm.   OR   Describe Cohen Sutherland line clipping algorithm. Cohen Sutherland line clipping algorithm In this algorith

Find out projection matrix for oblique projection, Find Out Projection Matr...

Find Out Projection Matrix for Oblique Projection To find out projection matrix for oblique projection, we want to find out the direction vector d. Because vector PP' and vect

Multimedia tools, MULTIMEDIA TOOLS : In this sense, we will emphasize on v...

MULTIMEDIA TOOLS : In this sense, we will emphasize on various tools utilized in the field of multimedia. Basic Tools: The fundamental toolset for building multimedia p

Photoshop, What is the best selection method in photoshop

What is the best selection method in photoshop

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd