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AND: Logical AND: This instruction bit by bit ANDs the source operand that might be an immediate, or a memory location or register to the destination operand that might be a memory location or register. The result is in the destination operand. At least 1 operand should be a register or a memory operand. Both of the operands can't be memory locations or immediate operands. An immediate operand can't be a destination operand. The instance of this instruction is as follows:
Example :
If the content of register AX is 3FOFH, the first instance instruction will carry out the operation as given below. The result 3F9FH will be in the AX register.
The result 0008H will be in register AX.
LENGTH : Byte Length of a Label: This directive is not available in MASM. This is used to mention to the length of a data array or a string. MOV CX. LENGTH ARRAY This sta
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implement the following c++ code in assembly language using the block-structured .IF and .while directives
Prime Finder - assembly program: Problem: Prime Finder In this problem you will write a small program that tests whether a given integer is a prime number or not. Let's
Write a program on the assembly language to do the following: 1- Allocate array with 32bit 100 element 2- Prompt the user to enter the maximum or the upper bound of the rando
Write a program to merge two sorted arrays to create a third sorted array containing all values from the two original arrays. Merge is a key component to the mergesort algorithm.
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Zero flag: The next line compares the value in register. A with the value 1. If they are equivalent, the Zero flag is set (to 1). The next line then jumps to start: only if th
Write a program to separate out positive and negative numbers from a given series of 16-bit hexadecimal numbers.
this is my first project i dont know where to start
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