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A socket is an abstraction that shows an endpoint of communication. Most applications that consciously use TCP and UDP do so by making a socket of the appropriate type and then performing a series of operations on that socket. The operations that can be performed on a socket contain control operations (such as associating a port number with the socket, initiating or accepting a link on the socket, or destroying the socket) data transfer operations (like writing data by the socket to some other application, or reading data from some other application by the socket) and status operations (likefinding the IP address associated with the socket).
TWO DIFFERENT KINDS OF TOPOLOGIES: LOGICAL TOPOLOGY: It is described by the specific network technology. PHYSICL TOPOLOGY: It relays on the wiring scheme. NE
What is the Gateway A Gateway is a device like a mini or microcomputer capable of operating on a standalone basis but which also gives connection for communication with the oth
Assume that the clock-driven scheme for generating starting sequence numbers is used with a 16-bit wide clock counter (that is, sequence numbers range from 0 to 2^16). The clock t
Line Layer The line layer provides the synchronization multiplexer, multiplexing and automatic protection switching for the layer . primary concerned with the reliable trans
Normal 0 false false false EN-IN X-NONE X-NONE MicrosoftInternetExplorer4
Full form of MAU - Multistation Access Unit
1 Suppose you are the new regulator in charge who has authority over Internet services (although in reality such a position may not exist depending on your country). You aim to enh
Network Control protocols ( NCP) The first ARPANET networking protocols was named simply the network control protocols in 1970,and was created by created by network
The application for this assignment is somewhat arti?cial. Normally, an application would not interact directly with IP. Instead, it would create a UDP or TCP socket and interact w
Hyper Cube A Hypercube interconnection network is increament of cube network. Hypercube interconnection network for n ≥ 3, can be distinct recursively as follow: For n = 3,
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