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Graphs are data structures which consist of a set of vertices & a set of edges which connect the vertices. A graph where the edges are directed is called directed graph. Or else, it is called an undirected graph. Graphs are represented by adjacency lists & adjacency matrices. Graphs can be utilized to represent a road network where the edges are weighted as the distance among the cities. Finding the minimum distance among single source & all other vertices is called single source shortest path problem. Dijkstra's algorithm is utilized to determine shortest path from a single source to every other vertex into a directed graph. Determining shortest path among every pair of vertices is called all pairs shortest paths problem.
A spanning tree of any graph is a tree containing only those edges of the graph that connects all vertices of the graph along with minimum cost. Kruskal's & Prim's algorithms find minimum cost spanning tree into a graph. Visiting all of the nodes in a graph systematically in some manner is called traversal. Two most common methods are depth-first & breadth-first searches.
1. The following is a recursive algorithm to calculate the k -th power of 2. Input k a natural number Output kth power of 2 Algorithem: If k =0then return 1 Else return 2* po
Properties of colour Colour descriptions and specifications generally include three properties: hue; saturation and brightness. Hue associates a colour with some position in th
Difference among Prism's and Kruskal's Algorithm In Kruskal's algorithm, the set A is a forest. The safe edge added to A is always a least-weight edge in the paragraph that lin
explanation with algorithm
Define the Carrier set of the Symbol ADT Carrier set of the Symbol ADT is the set of all finite sequences of characters over Unicode characters set (Unicode is a standard char
Using the cohen sutherland. Algorithm. Find the visible portion of the line P(40,80) Q(120,30) inside the window is defined as ABCD A(20,20),B(60,20),C(60,40)and D(20,40)
Define Dynamic Programming Dynamic programming is a method for solving problems with overlapping problems. Typically, these sub problems arise from a recurrence rel
Instructions : You have to design a doubly linked list container. The necessary classes and their declarations are given below The main() function for testing the yo
Draw trace table and determine the output from the below flowchart using following data (NOTE: input of the word "end" stops program and outputs results of survey): Vehicle = c
Simplifying Assumptions of wire frame representation Neglect colour - consider Intensity: For now we shall forget about colour and restrict our discussion just to the intensi
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