Phong model or phong specular reflection model, Computer Graphics

Assignment Help:

Phong Model or Phong Specular Reflection Model

It is an empirical model that is not based on physics, although physical observation. Phong observed here for extremely shiny surfaces the specular highlight was minute and the intensity fell off quickly, whereas for duller surfaces this was superior and fell off more slowly. He decided to allow the reflected intensity be a function of (cos θ)n with n >= 200 for a shiny surface and n minute for a dull surface. For an ideal reflector n equals infinity, and for a part of cardboard n equals 0 or 1. In the diagram demonstrated below we can observe how the function (cos θ)n behaves for various values of n. This empirical model for computing the specular reflection range was developed via Phong and therefore termed as PHONG MODEL/ PHONG SPECULAR REFLECTION MODEL. That is the intensity of specular reflection is proportional to cosn a (a lies in between 0° & 90°) consequently cos a varies from 1 to 0. Here 'n' is specular reflection parameter dependent upon the type of surface.

Remember that the Phong illumination equation is simply the Lambert illumination equation along with an additional summand to account for ambient reflection and specular reflection.


Related Discussions:- Phong model or phong specular reflection model

Specular reflection - polygon rendering & ray tracing method, Specular Refl...

Specular Reflection - Polygon Rendering & Ray Tracing Methods Specular reflection is while the reflection is stronger in one viewing direction that is a bright spot, termed

Card or page based tools, Card or Page Based Tools : In these authoring sy...

Card or Page Based Tools : In these authoring systems, components are organized as pages of a book or a stack of cards. Thousands of pages or cards may be obtainable in the stack

Find the normalization transformation, Illustration: Find the normalizatio...

Illustration: Find the normalization transformation N that uses the rectangle W (1, 1), X (5, 3), Y (4, 5) and Z (0, 3) as a window and also the normalized device screen like the

Algorithms for identification of observable objects, Algorithms for Identif...

Algorithms for Identification of Observable Objects There are various algorithms for identification of observable objects for various types of applications. Several methods ne

Design a graphical user interface, 1. Implement proper exception handling m...

1. Implement proper exception handling mechanism for this application. 2. Display all data a. Search specific data (depending of the user selection, your application should e

What do you mean by scan conversion, What do you mean by scan conversion?  ...

What do you mean by scan conversion?  A main task of the display processor is digitizing a picture definition given in an application program into a set of pixel-intensity valu

Briefly describe the variants of the interaction model, Question: a) Th...

Question: a) The implications of transparency are a major influence on the design of system software. There are eight forms of transparency. Name and give a small description o

Cohen sutherland line clippings algorithm, Cohen Sutherland Line Clippings ...

Cohen Sutherland Line Clippings Algorithm The clipping problem is identified by dividing the region surrounding the window area into four segments Up as U, Down as D, Left as

Image capture formats, Image Capture Formats: Video cameras appear in...

Image Capture Formats: Video cameras appear in two various image capture formats: progressive and interlaced scan. Interlaced Scan It is a technique of enhancing the

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd