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Output Primitives and Geometric Transformations You learnt how some basic geometric objects such as line segments, circles, ellipses and other curves are processed for plotting
Zero Acceleration (Constant Speed ) Now, the time spacing for the in-betweens that is: in-between frames is at equal interval; which is if, we want N in-betweens for key frames
identify a sphere along with a light source above it; hence its lower half will not be illuminated. In practice in a actual scene this lower half would be partially illuminated thr
How to implement z-buffer algorithm using C programming
Cases of the Sutherland Hodgman Polygon Clipping Algorithm In order to clip polygon edges against a window edge we move from vertex V i to the subsequent vertexV i+1 and cho
WHAT IS COMPUTER GRAPHICS?
Icon Based or Event Driven Tools In such authoring systems, multimedia components and interaction cues or events are organized like objects in a structural process or framework
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To prove ‾P (1) = p n Solution : since in the above case we determine each term excluding B n,n (u) will have numerous of (1 - u) i (i = 0 to n) consequently by using u = 1
Transformation for 3-D Reflection For 3-Dimensions reflections, we should to know the reference plane, which is a plane about that reflection is to be considered. Remember tha
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