Different types of parallel and perspective projection, Computer Graphics

Assignment Help:

Q. Describe different types of parallel and perspective projection used in computer graphics.

                                                                                                OR

Explain projection, type of projection, view plane vanishing point in detail.

                                                                                                OR

Write short note on parallel projection.

                                                                                                OR

Describe different types of parallel projections used in computer graphics.

Ans. Projection: Once world coordinate descriptions of the objects in a scene are converted to viewing coordinate, we can project the three- dimensional object onto the two- dimensional view plane. There are two basic projections methods- parallel and Perspective projection. (i) Parallel projection: In a parallel projection, parallel lines in the world coordinate scene project into parallel lines on the two dimensional display plane. This technique is used in engineering and architectural drawings to represent an object with a set of views that maintain relative proportions of the object. By selecting different viewing positions, we can project visible points on the object onto the display plane to obtain different - dimensional views of the object. When the projection is perpendicular to the view plane, we have an orthographic parallel projection. Three basic types of orthographic parallel projections are: (a) Top view( plan view): The projection of the object as seen from the top. (b) side view (side elevation): The projection of the object on a display plane as seen from a side of the object. The display plane is always on the side just opposite to the viewing position. (c) Front view (front elevation) The projection of the object as seen from the front side of the object. Orthographic projection are those that display more than one face of an object which can also be drawn. Such views are called 'axonometric' orthographic projection. The most commonly used axonometric projection is the Isometric projection. An isometric projection can be generated by aligning the projection plane so that it intersects each coordinate axis in which the object is defined (called the principal axis) at the same distance from the origin. Oblique projection: An oblique projection is obtained by projection points along parallel lines that are not perpendicular to the projection plane. The oblique projection vector is specified with two angles a and o. Common choices for angle o are 30­0 and 450 which display a combination view of the front, side and top of an object. Commonly used values for a are those which tan a = 1 and tan a = 2. For the first case, a = 450 and the views obtained are called Cavalier projection. All lines perpendicular to the projection plane are projection with no change in length. When the projection angle a is chosen so that tan a = 2, the resulting view is called a cabinet projection. For this angle (=63.40), lines perpendicular to the viewing surface are projection at one- half their length. Cabinet projection appears more realistic then cavalier projection because of the reduction in the length of perpendiculars. (ii) Perspective projection: To obtain a perspective projection of a three- dimensional object, we transform points along projection lines that meet at the projection reference point. Suppose we set the projection reference point at position Z prp along the Z v axis, and we place the view plane the view plane at Z v p,. We can write equations describing coordinate position along this perspective projection line in parametric from as x' = x- x u y' = y- y u z' = z- (z- z prp)u parameter u takes values from 0 to 1, and coordinate position (x', y', z') represents any point along the projection line. When u=0, we are at position P= (x, y, z). At the other end of the line, u=1 and we have the projection reference point coordinate (0, 0, z prp). On the view plane, z'=zvp and we can solve the z' equation of parameter u at this position along the projection line: u = 0, we are at position P = (x, y, z). At the other end of the line, u = 1 and we have the projection reference point coordinates (0, 0, z ). On the view plane z = z and we can solve the z equation of parameter u at this position along the projection line: View Plane A view plane, or projection plane is the set up perpendicular to the viewing zy axis. The view plane as the film plane in a camera that has been positioned and oriented for a particular shot of the scene. World coordinate positions in the scene are transformed to viewing coordinates. Then viewing coordinates are projected on to the view plane. 


Related Discussions:- Different types of parallel and perspective projection

Geometric tables - polygon tables, Geometric tables - Polygon Tables ...

Geometric tables - Polygon Tables 1) Vertex table: Keep vertices' coordinates values in the object. 2) Edge table: Keep pointers back in to the vertex table for identif

Multimedia tool features, Multimedia Tool Features General to nearly a...

Multimedia Tool Features General to nearly all multimedia tool platforms are various features for encapsulating the content, presenting the data, acquiring user input and cont

What is the diameter of screen point - display devices, Question: Suppose w...

Question: Suppose we have a video monitor with a display area measuring 12.8 inches across and 9.6 inches high.  If the resolution is 1024 by 768 and the aspect ratio is 1, what is

Polygonal meshes - clipping and 3d primitives, Polygonal Meshes - Clipping ...

Polygonal Meshes - Clipping and 3D Primitives Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polyg

Space exploration-applications for computer animation, Space Exploration: ...

Space Exploration: now, the farthest point far away from earth which the human was on the moon, although we continually want to learn more. A trip by a human to the other planet w

Digital & interactive media has been developed in 20th , Digital & Interact...

Digital & Interactive Media has been developed in 20th century: New media improve visual and verbal content. It doesn¹t replace earlier media. New media lets dynamic alteration of

What do you mean by perspective projection, What do you mean by Perspective...

What do you mean by Perspective projection?  Perspective projection is one in which the lines of projection are not parallel. Instead, they all converge at a single point known

Event driven devices - polling, Event Driven Devices - Polling Pollin...

Event Driven Devices - Polling Polling: The status of all devices is periodically checked in a repetitive manner through a polling loop. While an event happens, the loop is

Find out projection matrix for oblique projection, Find Out Projection Matr...

Find Out Projection Matrix for Oblique Projection To find out projection matrix for oblique projection, we want to find out the direction vector d. Because vector PP' and vect

Random scan display device - types of refresh monitors, Random Scan Display...

Random Scan Display Device The original cathode ray tube, developed in the late fifties and early sixties, produced charts and pictures, line through line on the tube surface

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd