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Important points for Key Frame Systems - Computer Animation
In key frame systems the "in-between" "tweening" or frames can be created from the specification of two or more key frames and amongst them we can put the motion path of the object in consideration through illustrating its kinematics description like a set of spline curves. For complicated scenes we can separate the frames in particular components or objects termed as cels that is Celluloid transparencies. In these complicated scenes, we can interpolate the position of particular objects among any two times. Also in this interval the complicate objects in the scene may suffer from various transformations as the shape or size of object might change over time, and so on or the whole object may change to several other objects. These transformations in a key frame system cause Morphing, Zooming, Partial motion, Panning that is shifting of background or foreground to provide the illusion which the camera seems to obey the moving object, hence the background or foreground seems to be in motion.
What is surface patch? A single surface element can be explained as the surface traced out as two parameters (u, v) take all possible values between 0 and 1 in a two-parameter
2-D Viewing and Clipping - Raster Graphics and Clipping In the previous two units of this block, we illustrated the basic elements of computer graphics, that is, the hardware
What happens while two polygons have similar z value and the z-buffer algorithm is utilized? Solution : z-buffer algorithms, varies colors at a pixel if z(x,y)
How does the Cyrus Beck line clipping algorithm, clip a line segment whether the window is non convex? Solution : see the following figure 13, now the window is non-convex in s
Low level techniques (motion specific) Techniques utilized to fully control the motion of any graphic object in any type of animation scene, these techniques are also considere
note on control points
Aspect ratio - Display Devices Ratio of vertical points to horizontal points necessary to produce equal length lines in both directions on the screen. For example, in a CRT mon
A color histogram is a representation of the distribution of colors in an image. For digital images, a color histogram represents the number of pixels that have colors in each of a
Anti Aliasing - Modeling and Rendering It is a method for enhancing the realism of an image through eliminating the jagged edges from it. Such jagged edges or "jaggies", appe
1. Modify the DDA algorithm for negative sloped lines; discuss both the cases i.e., slope > 1 and 0 Ans. For the generation of lines along with negative slopes as:
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