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Show how finite state machine model helps in designing a switching system and give a typical example.
Switching system fundamentally belongs to the class of finite state machines (FSM) that are asynchronous in character and follows a sequential logic for its operation. They can be modeled using a memory part and a combinational part as shown in figure. In FSM, the status of the output circuits not particularly depends on the inputs but also on the current state of the machine. Asynchronous sequential operation provides rise to several problems due to transient variations which may occur in the logic circuits and memory components. Clocked synchronous operation demonstrated in figure overcome such problems
FIG - FSM Model.
Bespoke versus off-the-shelf software Generally software packages are bought off-the-shelf. Though, certain applications (generally for industrial companies, commercial busines
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Q. What is Enhanced IDE? The principle behind EIDE interface is the same as in IDE interface however this drive has capacities varying from 10.2GB to 20.5GB. The rotation speed
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Q. Fundamental differences between RISC and CISC architecture? Fundamental differences between RISC and CISC architecture. The following table lists following differences:
Arithmetic Pipelines The technique of pipelining can be applied to various complex and low arithmetic operations to speed up processing time. Pipelines used for arithmetic calc
describe briefly about the c token with suitable example program
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Q. Explain Direct Addressing Mode with example? Direct Addressing Mode A direct operand signifies to contents of memory at an address referred by the name of the variable.
a) Write the main differences among prototyping and incremental development. b) Explain the commonality and main differences among agile approach and RUP.
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