Definitions of hypermedia, Computer Graphics

Assignment Help:

Definitions of Hypermedia

  • It is a term created through Ted Nelson in the year 1970. It utilized as a logical extension of the term hypertext, wherein graphics, video, audio, plain, text and hyperlinks intertwine to produce a usually non-linear medium of information. It contrasts along with multimedia that, although often able of random access in terms of the physical medium, is fundamentally linear in nature. The dissimilarity should also be noticed along with hyper-graphics or super-writing that is a Lettrist form from the year 1950s that systemizes creativity across disciplines.

A typical illustration of hypermedia is World Wide Web, while, a movie on a CD or DVD is an illustration of standard multimedia. The dissimilarity between the two can often does blur based on how an exacting technological medium is implemented. The initial hypermedia system was the Aspen Movie Map.

 


Related Discussions:- Definitions of hypermedia

Advantages of the z-buffer method, Advantages of the z-buffer method:      ...

Advantages of the z-buffer method:              1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene. 2) In z-buffer algorithm

Application of coherence in visible surface detection method, explainapplic...

explainapplication of coherence in visible surface detection method

Liang barsky line clipping algorithm, Liang Barsky line clipping algorithm ...

Liang Barsky line clipping algorithm : The algorithm uses parametric form of the line segment.  Four inequalities are created using the parametric form of the line segments.  Th

Important point for transformation for isometric projection, Important Poin...

Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact

Method to draw an object by using four bézier curves, Suggest a method to d...

Suggest a method to draw an object as in figure using four Bézier curves of suitable degree Answer: Employ four quartic Bézier curves with the endpoint of one as the initial poi

Chain of responsibility and the iterator patterns, QUESTION (a) Conside...

QUESTION (a) Consider the observer, façade, chain of responsibility and the iterator patterns. i) Give detailed descriptions and draw their structures. ii) Explain the in

Output primitives and geometric transformations, Output Primitives and Geom...

Output Primitives and Geometric Transformations You learnt how some basic geometric objects such as line segments, circles, ellipses and other curves are processed for plotting

2d clipping algorithms - clipping and 3d primitives, 2D Clipping Algorithms...

2D Clipping Algorithms Clipping is an operation that eliminates invisible objects from the view window.  To understand clipping, recall that when we take a snapshot of a scene,

Types of bitmap images, Types of Bitmap Images Bitmap images can includ...

Types of Bitmap Images Bitmap images can include any number of colours but we distinguish among four main categories as: 1)      Line-art: These are images that include

Explain the advantage and disadvantage of raster crt, Explain the advantage...

Explain the advantage and disadvantage of Raster CRT Advantages Allows solids, not just wireframes Leverages low-cost CRT technology (i.e., TVs) Bright, i.e.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd