Definitions of hypermedia, Computer Graphics

Assignment Help:

Definitions of Hypermedia

  • It is a term created through Ted Nelson in the year 1970. It utilized as a logical extension of the term hypertext, wherein graphics, video, audio, plain, text and hyperlinks intertwine to produce a usually non-linear medium of information. It contrasts along with multimedia that, although often able of random access in terms of the physical medium, is fundamentally linear in nature. The dissimilarity should also be noticed along with hyper-graphics or super-writing that is a Lettrist form from the year 1950s that systemizes creativity across disciplines.

A typical illustration of hypermedia is World Wide Web, while, a movie on a CD or DVD is an illustration of standard multimedia. The dissimilarity between the two can often does blur based on how an exacting technological medium is implemented. The initial hypermedia system was the Aspen Movie Map.

 


Related Discussions:- Definitions of hypermedia

Removing polygons hidden through a surrounding polygon, Removing Polygons H...

Removing Polygons Hidden through a Surrounding Polygon: The key to capable visibility calculation lies actually a polygon is not visible whether it is in back of a surrounding

Line drawing display - random scan display device, Line Drawing Display - R...

Line Drawing Display - Random Scan Display Device The display through this system is termed as Line Drawing Display. The sequence controls the subsequent stages, demonstrated

Passive computer animations - types of computer animation, Passive Computer...

Passive Computer Animations: That has no option for users to utilize computer graphics today is mostly interactive for example: movies. Frame animation is non-interactive anim

Scaling, Scaling, shear, reflection and Viewing coordinates 1) Scaling,...

Scaling, shear, reflection and Viewing coordinates 1) Scaling, shear and reflection operations have natural extensions to 3D.    2)  Viewing coordinates are the coordinates

Rotation - 2-d and 3-d transformations, Rotation - 2-D and 3-D transformati...

Rotation - 2-D and 3-D transformations Within 2-D rotation, an object is rotated via an angle θ along w.r.t. the origin. This angle is assumed to be +ive for anticlockwise rot

Ray tracing algorithm, Ray Tracing:  Ray t racing is the technique to dete...

Ray Tracing:  Ray t racing is the technique to determine which objects in the scene are visible.  In this to identify the visible surface for each pixel we continue to bounce the

Languge, what languge do computers speak

what languge do computers speak

Project by matlab , I am trying to do a project by matlab. which is related...

I am trying to do a project by matlab. which is related to computer vision. the name of project is (texture synthesis and image quilting), which is inspire from this paper (Efros a

Define the term multimedia, Question (a) Define the term Multimedia. ...

Question (a) Define the term Multimedia. (b) Describe any four important tools you know about for a virtual campus. (c) Following our discussion in our lecture list an

Classic applications of digital video, The table as given below demonstrate...

The table as given below demonstrates possible values of such parameters for classic applications of digital video. Application                  Frame rate                  Dime

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd