Case study in game theory - color coordination, Game Theory

Assignment Help:

Game 1 Color Coordination (with Delay)

594_Color coordination.png

This game should be played twice, once without the delay tactic and once with it, to show the difference between out- comes in the simultaneous and sequential versions. As usual, the game can be played by pairs of students, although it can also be played by all students simultaneously with the left- hand side of the room's playing against the right-hand side. Tell the students not to write down anything (except their names) until they hear all of the instructions. As with the tacit coordination game, you might want to provide some inducement for coordination here; chocolate usually works well.

Ask the students to choose partners from the other side of the room or have them imagine that each is playing with one person who is sitting on the other side of the room. Each student will eventually be asked to write either pink or purple. If both students in the real or imaginary pair write pink, the person on the right-hand side of the room gets 50 points and the person on the left-hand side of the room gets 40 points. ("Right-hand" and "left-hand" are defined from the students' point of view.) If both write purple, the person on the left- hand side of the room gets 50 points and the person on the right-hand side of the room gets 40 points. If the answers don't match, neither player gets anything.

To play without the delay tactic, simply ask the students to choose a color and write the choice. Then play again, im- mediately, but explain that you will flip a coin first. If it comes up heads, those on the right-hand side of the room get to write their answers first; otherwise those on the left-hand side of the room write first.

Once you have collected answers from the students, you can discuss the implications of the game. Clearly, it is much more difficult to coordinate without the benefit of the delay tactic and there are two equilibria in pure strategies in the simultaneous-move game. The delay tactic makes the game sequential and creates a first-mover advantage; outcomes from this version often come much closer to complete co- ordination. As usual, you can ask students to try to come up with real-world situations that replicate some of the conditions of the game, or you can provide some examples.


Related Discussions:- Case study in game theory - color coordination

Free rider / free riding , The notion that those that don't contribute to s...

The notion that those that don't contribute to some project might nevertheless get pleasure from it (free riders), evidenced in games like the tragedy of the commons and public pro

Player , Any participant in a very game who (i)  contains a nontrivial s...

Any participant in a very game who (i)  contains a nontrivial set of methods (more than one) and (ii) Selects among the methods primarily based on payoffs. If a player is non

Stag hunt , Scenario The French thinker, Jean Jacques Rousseau, presente...

Scenario The French thinker, Jean Jacques Rousseau, presented the subsequent state of affairs. 2 hunters will either jointly hunt a stag (an adult deer and rather massive meal)

NAsh equilibrium, Consider a game in which player 1 chooses rows, player 2 ...

Consider a game in which player 1 chooses rows, player 2 chooses columns and player 3 chooses matrices. Only Player 3''s payoffs are given below. Show that D is not a best response

Straight auction, A common term for an English auction, a sort of sequentia...

A common term for an English auction, a sort of sequential auction during which an auctioneer directs participants to beat the present, standing bid. New bids should increase the p

sub game excellent nash equilibrium , A sub game excellent Nash equilibriu...

A sub game excellent Nash equilibrium is an equilibrium such that players' methods represent a Nash equilibrium in each sub game of the initial game. it should be found by backward

Pareto optimal, Named when Vilfredo Pareto, Pareto optimality may be alive ...

Named when Vilfredo Pareto, Pareto optimality may be alive of potency. An outcome of a game is Pareto optimal if there's no different outcome that produces each player a minimum of

Paired prisoners'' dilemma, Paired Prisoners' Dilemma Students can be p...

Paired Prisoners' Dilemma Students can be paired off and instructed to play several ver-sions of a particular game with a prisoners' dilemma structure.Provide each pair with a

Bidding increment, A bidding increment is defined by the auctioneer as the ...

A bidding increment is defined by the auctioneer as the least amount above the previous bid that a new bid must be in order to be adequate to the auctioneer. For example, if the in

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd