Camera - polygon rendering and ray tracing methods, Computer Graphics

Assignment Help:

Camera - polygon rendering and ray tracing methods

Camera presents "viewpoint" or "eye" of observer. In order to explain the fundamental working of camera we can consider this as the working of "pin-hole camera" as demonstrated in the below figure:

1001_Camera - polygon rendering and ray tracing methods 1.png

 Figure

The hole or say "aperture" should be so small that it should prevent light from saturating and hence overexposing the film. It permits only a little bit of light in the box at one time. Such kind of camera, although simple, is quite effectual. It works since light from a specified position on the object may come from only one way and strike only one position upon the film. If the hole were any superior, the image would turn into blurrier as a outcome of the increased amount of light hitting every spot on the film.

1023_Camera - polygon rendering and ray tracing methods 2.png

Figure

In the ray tracing, the camera is much like same this, in that it decides where on the "film" or say in the case of ray tracing, the computer screen the light rays hit such a clear realistic rendered image is accessible. So as to have a better understanding of the topic here we are going to discuss the concept of ray casting.


Related Discussions:- Camera - polygon rendering and ray tracing methods

Video conferencing and virtual reality, Video Conferencing and Virtual Real...

Video Conferencing and Virtual Reality Virtual reality is a truly fascinating multimedia application. In such, the computer creates an artificial environment using hardware an

Explain bresenham''s circle drawing algorithm, Question 1 Explain Bresenha...

Question 1 Explain Bresenham's Circle Drawing Algorithm Question 2 Derive the matrix for inverse transformation Question 3 Discuss the following Raster Graphic Algorithm

Ray casting - polygon rendering and ray tracing methods, Ray Casting -polyg...

Ray Casting -polygon rendering and ray tracing methods It is a method wherein the surfaces of objects visible to the camera are determined by throwing or say casting rays of

Transformation for isometric projection - transformation, Transformation fo...

Transformation for Isometric projection - Transformation Suppose that P(x,y,z) be any point in a space.  Assume as a given point P(x,y,z) is projected to the P'(x'y',z') on t

Application areas of computer graphics, Explain application areas of comput...

Explain application areas of computer graphics in different areas.    Early computer graphics has only certain special capabilities such as straight lines circles and ellipses

Application of animation, Application of animation: There are a variety of...

Application of animation: There are a variety of utilizations for computer animation. They can vary from fun to practical and educational ones. Medicine, military, entertainment,

Scan-line method, In contrast to depth-buffer method, here we identify one ...

In contrast to depth-buffer method, here we identify one surface at one time, scan-line method deals along with multiple surfaces. Since it processes each scan-line at one time, al

Multimedia entertainment, Multimedia Entertainment: The field of ente...

Multimedia Entertainment: The field of entertainment uses multimedia extensively. One of the earliest and the most popular applications of multimedia are for games. Multimedi

Calculate the entropy of the source, Question 1) Encode the following s...

Question 1) Encode the following string using HUFFMAN ENCODING:                            DO YOU LIKE TINKY WINKY OR EMPTY DUMPTY?     Empty spaces are considered.

Unrepresentative vertex normals - modeling and rendering, Unrepresentative ...

Unrepresentative vertex normals - Modeling and Rendering Calculated vertex normals may not adequately present the surface's geometry. For illustration, if we calculate vertex

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd