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Question 1:
(a) Describe what you understand by Rotoscoping in Graphic effects. Give details how Rotoscoping could be achieved in After Effects CS3.
(b) Using one algorithm as example for Video compression, explain why we need video compression.
Question 2:
(a) Briefly explain how you could create the GUN Barrel Effect in After effects CS3.
(b) Consider you are given an Illustrator file which consists of several layers. Briefly explain how you could animate a 3D scene using After Effects CS3, mentioning rendering precautions to be taken.
(c) Describe how you would create a particle playground effect.
Polygon representation methods - Space Partitioning Representations Space partitioning representations: this type of representation is used for explain the interior pr
Define Aspect ratio- Aspect ratio: The ratio of vertical points to horizontal points necessary to produce equal –length lines in both directions on the screen, is called as
how can I draw a flower.
Question 1: (a) Explain the term ‘Corporate Identity'. (b) Give four examples of what a Corporate Identity comprises of and briefly explain their uses. (c) You are an employe
what is the opengl code for tcp connection?
Write a C-code that plots an object on the window and on the user's click of mouse on the window, the object starts rotating continuously until the user presses the mouse again.
Question: (a) After having worked for several years as a graphic designer you decide to start a company of your own; MediaDesign ltd. The most valuable asset of a company is i
Combined consequence of ambient and diffused reflection At this time the resulting intensity I will be the total sum of the intensities in case 8.3.2 and 8.3.3 we find that:
Question 1 Explain any ten types of artistic filters Question 2 What is Freehand Tool? Explain the procedure of drawing lines and curves with freehand tool Question 3 Ho
De Casteljeau algorithm: The control points P 0 , P 1 , P 2 and P 3 are combined with line segments termed as 'control polygon', even if they are not actually a polygon although
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