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Basics of Animation - Computer animation
Historical and traditional methods for production of animation:
As we have studied the transformations linked in computer graphics although you might not have noticed that time that all transformations are associated to space and not to time. Now, lays the fundamental difference between graphics and Animation. The dissimilarity is that animation puts into graphics, the dimension of time that vastly raises the amount of information to be transmitted, therefore some methods are utilized to handle this huge information and such methods are termed as animation methods the figure 1 provides a broad explanation of methods of animation.
Figure: Methods of animation
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Vecgen algorithm
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As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling is a magnification as s>1 or a red
What is the use of control points? Spline curve can be specified by giving a set of coordinate positions known as control points, which shows the general shape of the curve, c
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