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Addressing mode of 8086 :
Addressing mode specify a way of locating operands or data. Depending on the data types used the memory addressing modes and in the instruction , any instruction may belong or some may not belong to one or more addressing modes. Thus the addressing modes explained the types of operands and the way they are accessed for executing an instruction. We will present the addressing modes of the instructions here depending on theirtypes.The instructions can be categorizedaccording to the flow of instruction execution as (i) Control transfer instructions and (ii) Sequential control flow instructions.
On the other hand, the control transfer instructions and transfer control to some predefined address or the address somehow indicated in the instruction, after their execution. For an example, CALL,INT, JUMP and RET instructions fall under this category.
Sequential control flow instructions transfer control after execution to the next instruction appearing immediately after it (in the sequence)in the program. For instance, the, logical, arithmetic,processor control and data transfer instructions are sequential control flow instructions.
Segment Registers The 8086 addresses a segmented memory unlike 8085. The complete 1 megabyte memory, which 8086 is capable to address is divided into 16 logical segments.Thusea
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Flag Register : 8086 has a 16-bit flag register which is divided into 2 parts, viz. (a)machine control flagsand (b)condition code or status flags. The condition code flag regi
DMA controller : Steps include in transferring a block of data from I/O devices (for example a disk) to memory: 1. CPU sends a signal to initiate disk transfe
Queue Operation : RQ/CT0, RQ/G1-Request/Grant: These pins are utilized by other local bus masters, in themaximum mode, to force the processor to release the loca
Internal Architecture of Microprocessor : The architecture of 8086 provides a number of improvements over 8085 architecture. It supports a, a set of 16-bit registers ,16-bit AL
Write a program to do the following: 1. Print your name 2. Using a bottom testing loop, prompt the user to enter a number from 1 to 5. If the number entered is not 1..5, pri
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