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Objective
Starfleet Federation has contracted you to develop a new navigational system for the fleet. Ships must travel using known routes that avoid asteroid belts. For simplicity, we will assume that space is flat and that the locations of planets and bases are simply 2D coordinates in the range [0.0, 1000.0]. Due to distortions in the time-space continuum, the time it takes to travel between two points is not directly proportional to the distance between them; there is a random multiplier that provides the effective distance: Effective_distance(x,y) = R * Actual_Distance(x,y) where R is a random real number in the interval [0.5, 5.0]. The effective distance between each pair of points should be precomputed. Asteroid belts occur at random locations and are modeled as disks with a certain radius. You may assume that there are 10 asteroid belts in random locations with random radii in the range [50,100]. Ships must not go through asteroid belts! Assume that there are 25 planets and 10 bases that occur in random locations (but not inside an asteroid belt). Each planet or base should have a name, e.g. "Planet Nebulon", "Tranquility Base", etc. Your program should create the random asteroid belt and base and planet locations and then prompt the user for a start and final destination (either bases or planets). It should then provide navigation directions in the following form: 0. Starting at: Planet Nebulon 1. Go to: Tranquility Base, effective distance 56.4, heading = 78.2 degrees 2. Go to: Planet Bubblegum, effective distance 202.8, heading = 104.2 degrees 3. Go to: Base Centrale, effective distance 245.9, heading = 240.6 degrees 4. Arrive at final destination, Base Centrale • A working GUI-based Intergalactic Navigation application that finds the shortest effective distance path between the given start and end locations. Optional• Provide a graphical view of the planets and bases, and meteorite fields and display the requested path from start to destination. What to Turn In Use D2L to submit your project (in Netbeans). Running the main method in the project should launch your program.
Design a navigation system or menu allows Access to act like point-and-click system. Write down some of the kinds of navigation.
Convolving with User defined Kernels - Edit the original Kernel to make the output image shifted by 3 pixels to the left.
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Use any programming language or package to design basic User Interface which will be able to accept multi-level menu driven modules. Password should not be displayed.
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Why is this correct/when is this the right idea and Minimize the accessibility of classes and members
Where the recursive rule uses concatenation of strings, so F2 is "ab", F3 is "aba". Note that the length of Fn is the nth Fibonacci number. Provide unoptimized and optimized ‘prefix' (fail) function for F7.
Write a GUI program as subclass of JFrame. It should contain the following: Labels At the top (column headings): Meal, Quantity, Cost, At the left: label for each mea.
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Define and compile the following two classes that will represent seats in a stadium and When creating a new Stadium, the constructor above will fill a 27x35 two-dimensional array of Seat objects, where each Seat has a number, row and section.
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