Translation, rotation and scaling - output primitives, Computer Graphics

Translation, Rotation and Scaling -  output primitives

1. Two basic approaches used in character generation are - Bitmap method and outline method. 

2. All 2D geometric transformations can be obtained by using appropriate combinations of three primitive transformations (i) translation (ii) rotation (iii) scaling.  Shear and reflection are two important transformations which can also be derived from primitive transformations.  But looking into their vast applications, they are discussed separately and are treated as primitive transformations in many graphics packages.

Posted Date: 4/26/2013 2:32:03 AM | Location : United States

Related Discussions:- Translation, rotation and scaling - output primitives, Assignment Help, Ask Question on Translation, rotation and scaling - output primitives, Get Answer, Expert's Help, Translation, rotation and scaling - output primitives Discussions

Write discussion on Translation, rotation and scaling - output primitives
Your posts are moderated
Related Questions
Assumption regarding to the Digital Differential Analyzer Algorithm The line generation by DDA is discussed merely for the first Quadrant, whether the line lies in the other q

find out points to the given control points

Performing rotation about an Axis For performing rotation about an axis parallel to one of the coordinate axes (say z-axis), you first need to translate the axis (and hence the

Write a function that computes the area of a triangle given the length of its three sides as parameters (see Programming Exercise 9 from Chapter 3). Use your function to augment tr

Low level techniques (motion specific) Techniques utilized to fully control the motion of any graphic object in any type of animation scene, these techniques are also considere

What is a Blobby object?  Some objects do not handle a fixed shape, but change their surface characteristics in sure motions or when in proximity to other objects. That is call

Types of Refresh Monitors - Raster Scan and Random Scan There are two types of refresh monitors, i.e. the Raster Scan and Random Scan that will be illustrated separately.

when dda algorithm is more efficient than bresenhem line drawing algorithm

State the purpose of scan conversion , along with the side effects