Translation, rotation and scaling - output primitives, Computer Graphics

Translation, Rotation and Scaling -  output primitives

1. Two basic approaches used in character generation are - Bitmap method and outline method. 

2. All 2D geometric transformations can be obtained by using appropriate combinations of three primitive transformations (i) translation (ii) rotation (iii) scaling.  Shear and reflection are two important transformations which can also be derived from primitive transformations.  But looking into their vast applications, they are discussed separately and are treated as primitive transformations in many graphics packages.

Posted Date: 4/26/2013 2:32:03 AM | Location : United States







Related Discussions:- Translation, rotation and scaling - output primitives, Assignment Help, Ask Question on Translation, rotation and scaling - output primitives, Get Answer, Expert's Help, Translation, rotation and scaling - output primitives Discussions

Write discussion on Translation, rotation and scaling - output primitives
Your posts are moderated
Related Questions
example for desigining animation sequence

explain vecgen algoritham

Derive the common transformation of parallel projection into the xy-plane in the direction of projection d=aI+bJ+cK. Solution: The common transformation of parallel projection

Perspective Projections - Transformation In this projection the center of projection is at limited distance. This projection is termed as perspective projection since in this

1. Use the outline method to plot the following font boundaries (style should remain the same). Implement your method in C language.    ANswer: Here letter G is produced

Algorithm (scan-line): For each scan line perform from step (1) to (3). 1) For all pixels on a scan-line, arrange depth [x]=1.0 i.e. max value and Intensity [x] = background

Representational Animation - Computer Animation This method permits an object to change its shape throughout the animation. There are three sub-types to this. The initial is th

How many 128 x 8 RAM chips are needed to provide a memory capacity of 4096 16 bits?

Constant intensity shading OR Flat shading  In this technique particular intensity is calculated for each polygon surface that is all points that lie upon the surface of the

In this lab you will learn how to use chrominance1 to segment coloured images. Here you be detecting skin, however, you could use this method to detect other coloured regions in im