Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Three Dimensional Concepts and Display Methods
Imagine yourself taking a picture by a camera. What do you normally do? You specify a viewpoint and view direction and then set up a view window. Once that is done you take a snap and the image of 3D scene/object is captured in a 2D film. Basic idea behind this is projection from 3D to 2D. Projections are broadly classified under two names (i) Parallel (ii) Perspective. When objects are projected onto the display plane along parallel lines, we call it parallel projection. In this case a view direction is specified and image of points on the object are obtained by taking lines parallel to the view direction and finding their intersection with the display plane. If you have seen an architectural drawing of a building plan, you would have noticed that they show three different plots, top view, front view and side view normally. This actually is an example of a parallel projection of the building to be constructed. On the other hand, perspective projection corresponds more closely to the way a human eye perceives a 3D scene. A viewpoint is specified and points from the object are projected to the view plane by considering lines emanating from the points on the object and converging to the viewpoint. Intersections of these converging lines with the display plane make the image of the object under perspective projection.
examples of stroke method
what is region filling? give details
Q. What is a Bezier Curve? What are blending function? Write an algorithm for generating Bezier Curves. A curve which has the following properties is called Bezier Curve: 1. A
High Level Techniques (Motion Generalized) These are techniques utilized to explain the general motion behavior of any type of graphic object. Such techniques are algorithms o
explain cohen sutherland line clipping algorithm
Q. What are Bezier cubic curves? Derive their properties. OR What are Bezier cubic curves? Derive these properties. Also show that the sum of the blending functions is identical
find out points to the given control points
How many key frames does a one-minute animation film order along with no duplications need? Solution : One minute = 60 seconds Number of frames needed per second=24 Numbe
explain constraints
Web-based Services: Commonly utilized software is: Protected Area Archive characteristics: Image display, roam, zoom and Image enhancement. Simple image processing.
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd