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Specular Reflection - Polygon Rendering & Ray Tracing Methods
Specular reflection is while the reflection is stronger in one viewing direction that is a bright spot, termed as a specular highlight. It is readily apparent on shiny surfaces. For a perfect reflector, as a mirror, the angle of occurrence equals the angle of specular reflection, as demonstrated below:
Light is reflected mostly towards the reflected ray and is attenuated through an amount dependent on the physical properties of the surface. Because the light reflected from the surface is mostly towards the reflected ray the position of the observer finds out the perceived illumination of the surface. This models the light reflecting properties of mirror or shiny like surfaces.
Newspapers exchange news by using news agencies (such as Reuters and ITARTASS). A newspaper registers at a news agency and sends all its news to the agency. The news agency collect
Cohen Sutherland Line Clippings Algorithm The clipping problem is identified by dividing the region surrounding the window area into four segments Up as U, Down as D, Left as
Non-Zero Accelerations - Computer Animation This method of simulating the motion is fairly helpful introducing the realistic displays of speed changes, particularly at the sta
Transformation for 3-D Scaling As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling i
Properties of Bezier Curves - modeling and rendering A very helpful property of a Bezier curve is that it always passes via the first and last control points. Such the bounda
Q. Explain the concept of area subdivision method. Write the conditions, when no further subdivision is needed and how we can test these condition. Ans. Area Subdivision Th
Objects - polygon rendering and ray tracing methods Objects could be any state of material as solid, liquid. Gas and plasma. Though ray tracers can merely assist objects whic
BlackJack is a popular card game played in many casinos. The player plays against the dealer aiming to reach 21 points, or a score higher than the dealer without exceeding 21. The
What is Multimedia: People only remember 20 percent of what they see and 30 percent of what they hear. But they keep in mind 50 percent of what they see and hear and as much as 80
Camera - polygon rendering and ray tracing methods Camera presents "viewpoint" or "eye" of observer. In order to explain the fundamental working of camera we can consider this
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