Specular reflection - polygon rendering & ray tracing method, Computer Graphics

Specular Reflection - Polygon Rendering & Ray Tracing Methods

Specular reflection is while the reflection is stronger in one viewing direction that is a bright spot, termed as a specular highlight. It is readily apparent on shiny surfaces. For a perfect reflector, as a mirror, the angle of occurrence equals the angle of specular reflection, as demonstrated below:

 

1162_Specular Reflection - Polygon Rendering & Ray Tracing Method.png

Light is reflected mostly towards the reflected ray and is attenuated through an amount dependent on the physical properties of the surface. Because the light reflected from the surface is mostly towards the reflected ray the position of the observer finds out the perceived illumination of the surface. This models the light reflecting properties of mirror or shiny like surfaces.

Posted Date: 4/5/2013 2:39:05 AM | Location : United States







Related Discussions:- Specular reflection - polygon rendering & ray tracing method, Assignment Help, Ask Question on Specular reflection - polygon rendering & ray tracing method, Get Answer, Expert's Help, Specular reflection - polygon rendering & ray tracing method Discussions

Write discussion on Specular reflection - polygon rendering & ray tracing method
Your posts are moderated
Related Questions
Orientation Dependence - Modeling and Rendering The outcomes of interpolated-shading models are dependent of the projected polygon's orientation. Because values are interpolat

Assumptions for Area Subdivision Method a) ¾   Plane of projection is z=0 plane b) ¾ Orthographic parallel projections c) ¾   Direction of projection as d= (0,0,-1) d

Lamberts Cosine Law - Diffuse Reflection "LAMBERTS COSINE LAW" specify that the radiant energy from any minute surface area dA in any direction θ relative to the surface usual

Forensics: Accidents occur every minute. Very frequently, there are no witnesses except for the individuals concerned in the accident or worse yet, there are no surviving witnesse

Vanishing Point - Viewing Transformations This point is that point at those parallel lines shows to converge and vanish. A practical illustration is a long straight railroad

Specular Reflection - Polygon Rendering & Ray Tracing Methods Specular reflection is while the reflection is stronger in one viewing direction that is a bright spot, termed

High Level Techniques (Motion Generalized) These are techniques utilized to explain the general motion behavior of any type of graphic object. Such techniques are algorithms o

Rotation about an arbitrary axis Rotation about an arbitrary axis is a composition of several rotations and translation operations. What you need to do is the following:  a)

Global illumination model -polygon rendering This illumination model adds to the local model the light which is reflected from the other surfaces to the current surface. This

Anti- aliasing: Most aliasing artifacts, when appear in a static image at a moderate resolution, are often tolerable, and in many cases, negligible. However, they can have a signi