Rotation about z-axis - transformation for 3-d rotation, Computer Graphics

Assignment Help:

Rotation about z-axis - Transformation for 3-d rotation

Rotation about z-axis is explained by the xy-plane. Suppose a 3-D point P(x,y,z) be rotated to P'(x',y',z') along with angle of rotation q see Figure 9. Because both P and P' lies upon xy-plane so z=0 plane their z components keeps similar as z=z'=0.

2469_Rotation about z-axis - Transformation for 3-d rotation.png

Figure a                                                                            Figure b

Thus, P'(x'y',0) be the effect of rotation of point P(x,y,0) making a +ive or anticlockwise angle φ with value of z=0 plane, as demonstration in Figure 10. From figure (10),

P(x,y,0) = P(r.cos φ,r.sin θ,0)

P'(x',y',0)=P[r.cos(φ + θ),rsin(φ + θ),0]

The coordinates of P' are as:

x'=r.cos(θ + φ) = r(cos θ cos φ - sin θ sin φ)

=x.cos θ - y.sin θ      (where x=rcos φ and y=rsin φ)

As the same;

y'= rsin(θ + φ)=r(sin θ cos φ + cos θ.sin φ)

=xsin θ +ycos θ

Hence,

1229_Rotation about z-axis - Transformation for 3-d rotation 1.png


Related Discussions:- Rotation about z-axis - transformation for 3-d rotation

Computer arthcther, How many 128 x 8 RAM chips are needed to provide a memo...

How many 128 x 8 RAM chips are needed to provide a memory capacity of 4096 16 bits?

Project by matlab , I am trying to do a project by matlab. which is related...

I am trying to do a project by matlab. which is related to computer vision. the name of project is (texture synthesis and image quilting), which is inspire from this paper (Efros a

Scan conversion of line with the slope, Scan Conversion of Line with the sl...

Scan Conversion of Line with the slope (0 Currently the pixel positions beside the line path are determined through sampling at Unit x intervals that is, starting from the fi

What is scaling, What is scaling?  The scaling transformations changes...

What is scaling?  The scaling transformations changes the shape of an object and can be carried out by multiplying every vertex (x,y) by scaling factor Sx, Sy where Sx is the

Orthographic and oblique projection - viewing transformation, Orthographic ...

Orthographic and Oblique Projection - Viewing Transformation Orthographic projection is the easiest form of parallel projection that is commonly utilized for engineering drawi

What are spot colours, Question 1: Name at least four file formats an...

Question 1: Name at least four file formats and explain in detail what they mean and how they are use? Question 2: What are "Process Colours"? Answer in a single para

Visible-surface detection, Visible-Surface Detection For the generation...

Visible-Surface Detection For the generation of realistic graphics display you know that hidden surfaces and hidden lines should be identified for removing. For this reason we

Homogeneous coordinate systems - 2-d and 3-d transformations, Homogeneous C...

Homogeneous Coordinate Systems - 2-d and 3-d transformations Suppose P(x,y) be any point in 2-D Euclidean (Cartesian) system. In HC System, we add a third coordinate to a poin

Disadvantages of the z-buffer method, Disadvantages : 1)   Doubles memor...

Disadvantages : 1)   Doubles memory needs, one for at least z-buffer and one for refreshes- buffer. 2)   Dependency of device and memory intensive. 3) Wasted calculation u

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd