Reflection and shear - output primitives, Computer Graphics

Assignment Help:

Reflection and Shear

There are a few important transformations which are not primitive in the sense that they can be expressed as compositions of translation, rotation and scaling. These transformations are used extensively in many application software using graphics.  Two such transformations are reflection and shear.  When you watch a cartoon animation movie for example, many a times you will find that shapes are deformed and a cartoon character is shaking like a pendulum standing at one place.  This is basically an application of a continuous shear transformation to give you the appearance of a shaking body.  Similarly you will find plenty of applications of reflection in many ad films, cartoon films and also in engineering design software.


Related Discussions:- Reflection and shear - output primitives

Determine the refresh rate in the raster system, Example 1 : Determine the ...

Example 1 : Determine the number of memory bits essential for three bit plane frame buffer for the 512 x 512 raster Solution: Whole memory bits needed are 3 x 512 x 512 = 786,

Cyrus beck algorithm - line clipping algorithm, Cyrus Beck Algorithm - Line...

Cyrus Beck Algorithm - Line Clipping Algorithm Cyrus Beck Line clipping algorithm is actually, a parametric line-clipping algorithm. The term parametric means that we requi

Anti- aliasing, Anti- aliasing: Most aliasing artifacts, when appear in a ...

Anti- aliasing: Most aliasing artifacts, when appear in a static image at a moderate resolution, are often tolerable, and in many cases, negligible. However, they can have a signi

Softwares and hardwares for computer animation, Softwares and Hardwares for...

Softwares and Hardwares for Computer Animation The categories of both software as well as hardware needed to work on animation are now to be discussed. Computer animation can b

Odd-even rule and non-zero winding number rule, What is the difference betw...

What is the difference between odd-even rule and non-zero winding number rule to identify interior regions of an object? Develop an algorithm for a recursive method for filling a 4

Define octrees, Define Octrees?  Hierarchical tree structures called oc...

Define Octrees?  Hierarchical tree structures called octrees, are used to show solid objects in some graphics systems. Medical imaging and other applications that needs display

Windowing transformations - raster graphics and clipping, Windowing Transf...

Windowing Transformations - Raster Graphics and  Clipping From the above section of introduction, we understood the meaning of the viewport and term window that could again be

Advantages of the z-buffer method, Advantages of the z-buffer method:      ...

Advantages of the z-buffer method:              1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene. 2) In z-buffer algorithm

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd