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The location of a node in a binary search tree is defined as a string such as LLRRL, which represents the node that you find by starting at the root, and traversing Left, traverse Left, traverse Right, traverse Right, and traverse Left. Write a function to print a path to some target 'x' based on the direction from the root to the target. For example, in the tree above, the path from 65 to 52 is LRR. Hint: use a stack to store the path.
Write a recursive algorithm to count the number of right children in a binary search tree.
Write the method levelCount whose header is given below. Method levelCount returns the number of nodes on the specified level.
Determine the Components of Illumination The light reaching the eye when looking at a surface has clearly come from a source (or sources) of illumination and bounced off the su
Since memory is becoming more & cheaper, the prominence of runtime complexity is enhancing. However, it is very much significant to analyses the amount of memory utilized by a prog
the voltage wave forms are applied at the inputs of an EX-OR gate. determine the output wave form
What are the languages which support assertions Languages which support assertions often provide different levels of support. For instance, Java has an assert statement which t
write an algorithm to delete an element x from binary search with time complex
What are the conditions under which sequential search of a list is preferred over binary search? Sequential Search is a preferred over binary search when the list is unordered
Q. Define a sparse matrix. Explain different types of sparse matrices? Show how a triangular array is stored in memory. Evaluate the method to calculate address of any element ajk
What will be depth do , of complete binary tree of n nodes, where nodes are labelled from 1 to n with root as node and last leaf node as node n
Huffman Encoding is one of the very simple algorithms to compress data. Even though it is very old and simple , it is still widely used (eg : in few stages of JPEG, MPEG etc). In t
RENDERING, SHADING AND COLOURING By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and d
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