Production of animation , Computer Graphics

Historical and traditional methods for production of animation 

 

                                        1063_Production of animation.png

 

Definition: Computer animation is a time depends phenomenon of imparting visual modifications in a scene as per to any time sequence, the visual changes could be incorporated by positional modifications, in object size, transparency, color or surface texture etc.

Posted Date: 4/8/2013 3:14:46 AM | Location : United States







Related Discussions:- Production of animation , Assignment Help, Ask Question on Production of animation , Get Answer, Expert's Help, Production of animation Discussions

Write discussion on Production of animation
Your posts are moderated
Related Questions
Characteristics of Bitmap Data: Bitmap data can take up many rooms. A CMYK A-4 size picture which is optimized for medium quality printing (150 lpi) takes up 40 Mage Bytes. Compre

File format We want an image of a Fly. The wings are incompletely transparent and to present that in our presentation what be problematic if suitable file format is not there.

Categories of Parallel Projection Parallel projection can be categorized as per to the angle which the direction of projection makes along with the projection plane. For illu


2-DIMENSIONAL TRANSFORMATION Modeling transformation is the mechanism to compose an image from modeling  primitives. The modeling primitives are defined in their own coordinate

QUESTION 1: a) Draw a Bezier curve showing the following components i. hull ii. curve CV iii. span iv. start and end point b) Maya provides highly effective tools for all t

Question 1) Why are selection tools useful? Describe them based on different categories Question 2) What are the different types of layers? Describe each type Quest

Horizontal retrace - Display Devices In a refresh CRT monitor, the time it takes for an electron beam to return to the left most point on the next horizontal line after refresh

Two-Point and Three-Point Perspective transformations The two-point perspective projection can be acquired by rotating about one of the principal axis only and projecting upon

How can I perform feature extraction on images of different classes? How to obtain a vector of each class that contains its features?