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PCs or Personal Computers Really - Hardware for Animation
these are really versatile machines that have been around for years. PCs are the favorite of many computer users, due to their combination of flexibility and power; Personal Computers have proven to be very helpful for small companies and the other businesses as platforms to perform computer animation. Various applications as 3DStudio and Animator Studio are utilized on personal computers to make animations. Personal Computers are relatively cheap and offer pretty good quality of animation. Recently personal computers have been finding a lot of attention from various production houses due to their relatively small cost and the quality of the finished products.
Time Based and Presentation Tools In such authoring systems, components and events are organized beside a timeline, along with resolutions as high as 1/30 second. Time based to
What do you mean by emissive and non-emissive displays? EMISSIVE: The emissive display changes electrical energy into light energy. The plasma panels, thin film ele
Bezier Surfaces - Modeling and Rendering Two sets of Bezier curve can be utilized to design an object surface by identifying by an input mesh of control points. The Bézier su
explain vecgen algorithem for line drawing in computer graphics
IFF: It is Amiga Interchange File Format which is used to transfer documents to and from Commodore Amiga Computers. This format is really flexible and permits images and text to b
What is the use of Projection reference point? In Perspective projection, the object positions are transformed to the view plane with these converged projection line and the p
Chemistry: Computer animation is a very helpful tool in chemistry. Several things in chemistry are too small to see, and handle or do experiments on like, molecules and atoms for
Matrix for Orthographic Projection Orthographic projections are projections into one of the coordinate planes x=0, y=0or z=0. The matrix for orthographic projection on the z=0
Acquire a transformation matrix for perspective projection for a specified object projected onto x=3 plane as viewed by (5,0,0). Solution: Plane of projection: x = 3 as given.
Various ways of simulating motion:- - Zero Acceleration (Constant Speed) - Non-Zero Accelerations - Positive accelerations
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