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Objectives-Multimedia
After going through this section, you should be capable to:
explain the registers used in video controller
Draw the five regular polyhedras using physics-based modeling method. Implement a fractal algorithm with possible personal extensions. Also, specify the extensions.
how it make ?
Explain rubber-band interactive picture technique
Translate a triangle and scale it in each coordinate direction Consider a triangle with vertices in 2D plane given by (0, 0), (1, 0) and (0,1) (called unit triangle). Translat
QUESTION 1 (a) Write a run method in Image J environment for the following cases Contrast and Brightness Histogram Generation Histogram Equalisation (b)
Methods of Animation - Computer Animation First method: in this, artist makes a succession of cartoon frames that are then combined in a film. Second method: in this,
Polygon representation methods - Space Partitioning Representations Space partitioning representations: this type of representation is used for explain the interior pr
Question 1: (a) Describe what you understand by Rotoscoping in Graphic effects. Give details how Rotoscoping could be achieved in After Effects CS3. (b) Using one algorithm
Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin
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