## finite automata, Theory of Computation

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design an automata for strings having exactly four 1''s

#### Related Discussions:- finite automata

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#### Equivalence of nfas and dfas, In general non-determinism, by introducing a ...

In general non-determinism, by introducing a degree of parallelism, may increase the accepting power of a model of computation. But if we subject NFAs to the same sort of analysis

#### Gdtr, What is the purpose of GDTR?

What is the purpose of GDTR?

#### Give a strictly 2-local automaton, Let L 3 = {a i bc j | i, j ≥ 0}. Give ...

Let L 3 = {a i bc j | i, j ≥ 0}. Give a strictly 2-local automaton that recognizes L 3 . Use the construction of the proof to extend the automaton to one that recognizes L 3 . Gi

#### Class of recognizable languages, Proof (sketch): Suppose L 1 and L 2 are ...

Proof (sketch): Suppose L 1 and L 2 are recognizable. Then there are DFAs A 1 = (Q,Σ, T 1 , q 0 , F 1 ) and A 2 = (P,Σ, T 2 , p 0 , F 2 ) such that L 1 = L(A 1 ) and L 2 = L(

#### Nfas with e-transitions, We now add an additional degree of non-determinism...

We now add an additional degree of non-determinism and allow transitions that can be taken independent of the input-ε-transitions. Here whenever the automaton is in state 1

#### Example of finite state automaton, The initial ID of the automaton given in...

The initial ID of the automaton given in Figure 3, running on input ‘aabbba' is (A, aabbba) The ID after the ?rst three transitions of the computation is (F, bba) The p

#### 4 bit digital comparator png, 4 bit digital comparator png

4 bit digital comparator png

#### Strictly 2 - local automata, We will assume that the string has been augmen...

We will assume that the string has been augmented by marking the beginning and the end with the symbols ‘?' and ‘?' respectively and that these symbols do not occur in the input al

#### Turing machine, Design a turing machine to compute x + y (x,y > 0) with x a...

Design a turing machine to compute x + y (x,y > 0) with x an y in unary, seperated by a # (descrition and genereal idea is needed ... no need for all TM moves)  