Basics of animation - computer animation, Computer Graphics

Basics of Animation - Computer animation

Historical and traditional methods for production of animation:

As we have studied the transformations linked in computer graphics although you might not have noticed that time that all transformations are associated to space and not to time. Now, lays the fundamental difference between graphics and Animation. The dissimilarity is that animation puts into graphics, the dimension of time that vastly raises the amount of information to be transmitted, therefore some methods are utilized to handle this huge information and such methods are termed as animation methods the figure 1 provides a broad explanation of methods of animation.

90_Basics of Animation - Computer animation.png

Figure: Methods of animation

Posted Date: 4/5/2013 5:23:25 AM | Location : United States







Related Discussions:- Basics of animation - computer animation, Assignment Help, Ask Question on Basics of animation - computer animation, Get Answer, Expert's Help, Basics of animation - computer animation Discussions

Write discussion on Basics of animation - computer animation
Your posts are moderated
Related Questions

Vertical retrace - Display Devices In a refresh CRT monitor, the time it takes for an electron beam to return to the top, left most point on the monitor after refreshing all ho

Explain the differences among a general graphics system designed for a programmer and one designed for a specific application, such as architectural design? Basically, package

Achieve a perspective projection on the z = 0 plane of the unit cube, demonstrated in Figure (l) from the cop at E (0, 0, 10) upon the z-axis. Figure: I 01:  currently c

Distinguish between parallel and perspective projection Parallel Projection Perspective projection Coordinate position are transformed

Analise floodfill algirithm & boundryfillalgorithim

Categories of Reflection - Ray Tracing Methods In order to achieve realism, such phenomenon of reflection, which occurs because of interaction of light and surface, is require

how to develop bresenham''s line drawing algorithm?

Multimedia: it is the use of different media to present a specific subject. This representation itself is a multimedia presentation implies; it brings together text and graphics.

crt is an analog or digital device