Basics of animation - computer animation, Computer Graphics

Assignment Help:

Basics of Animation - Computer animation

Historical and traditional methods for production of animation:

As we have studied the transformations linked in computer graphics although you might not have noticed that time that all transformations are associated to space and not to time. Now, lays the fundamental difference between graphics and Animation. The dissimilarity is that animation puts into graphics, the dimension of time that vastly raises the amount of information to be transmitted, therefore some methods are utilized to handle this huge information and such methods are termed as animation methods the figure 1 provides a broad explanation of methods of animation.

90_Basics of Animation - Computer animation.png

Figure: Methods of animation


Related Discussions:- Basics of animation - computer animation

What is the difference between kerning and tracking, QUESTION (a) What ...

QUESTION (a) What is the difference between kerning and tracking? (b) What is the advantage of creating colours in the Swatches panel instead of the Colour panel? (c) Wha

Vecgen algorithem for line, explain vecgen algorithem for line drawing in c...

explain vecgen algorithem for line drawing in computer graphics

Is cad only helpful for design drawings, Question: Is CAD only helpful for ...

Question: Is CAD only helpful for design drawings? No. When true-scale, structurally valid drawings are the purpose for CAD's existence; it utilizes is as diverse as imagination

Perspective distortion - ray tracing methods , Perspective Distortion - Pol...

Perspective Distortion - Polygon Rendering and Ray Tracing Methods Anomalies are introduced since interpolation is performed after perspective transformation in the 3-D scree

Advantages and deficiencies of gourand shading, Advantages and Deficiencies...

Advantages and Deficiencies of Gourand Shading Advantages of Gourand Shading: this eliminates the intensity discontinuities related with the constant shading model. Defi

What is reflection and clipping, What is reflection and clipping? The r...

What is reflection and clipping? The reflection is actually the transformation that makes a mirror image of an object. For this use some angles and lines of reflection.  Cli

Application in image capture formats, Application Interlacing is utiliz...

Application Interlacing is utilized through all the analogue TV broadcast systems in recent use as: NTSC: 59.94 fields per second, 525 lines, still field drawn first

Computations with phong shading, Computations with Phong Shading Compu...

Computations with Phong Shading Computations involved along with Phong Shading:  i)   Find out average unit normal vector at each polygon vertex. ii)   Linearly interpol

Advantage of initiating the matrix form of translation, Normal 0 ...

Normal 0 false false false EN-IN X-NONE X-NONE MicrosoftInternetExplorer4

What is the minimum number of control points, Question: A curve shape ha...

Question: A curve shape has three quadratic Bézier curve segments. The curves have been joined sequentially so that continuity of the first derivative of the resulting curve sha

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd