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Basic Ray Tracing Algorithm - Polygon Rendering
The Hidden-surface removal is the most complete and most versatile method for display of objects in a realistic fashion. The concept is simply to take one ray at a time, emanating from the viewer's eye (in perspective projection) or from the bundle of parallel lines of sight (in parallel projection) and reaching out to each and every pixel in the viewport, using the laws of optics.
Generally, to avoid wastage of effort by rays starting from sources of light going out of the viewport, the reverse procedure of starting with ray from the viewpoint and traveling to each pixel in the viewport is adopted. If the ray encounters one or more objects, the algorithm filters out all but the nearest object, or when there is an overlap or a hole, the nearest visible portion of all the objects along the line of sight.
Education courses, skills, and knowledge are sometimes taught of context because of lack of application of real time examples. To resolve this, educators are using multimedia to br
What is resolution? Ans. The maximum number of points that can be shown without an overlap on a CRT is known as resolution.
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Role in Education and Training:- A multimedia presentation is an important way to introduce new concepts or described a new technology. Individuals determine it easy to understand
Vecgen algorithm
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I need different convincing virtual environments (2D and 3D) that alter size perception. In particular, for 2D environment or background, when any object is augmented with the 2D e
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