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Basic Ray Tracing Algorithm - Polygon Rendering
The Hidden-surface removal is the most complete and most versatile method for display of objects in a realistic fashion. The concept is simply to take one ray at a time, emanating from the viewer's eye (in perspective projection) or from the bundle of parallel lines of sight (in parallel projection) and reaching out to each and every pixel in the viewport, using the laws of optics.
Generally, to avoid wastage of effort by rays starting from sources of light going out of the viewport, the reverse procedure of starting with ray from the viewpoint and traveling to each pixel in the viewport is adopted. If the ray encounters one or more objects, the algorithm filters out all but the nearest object, or when there is an overlap or a hole, the nearest visible portion of all the objects along the line of sight.
Parameterized Systems - Computer Animation Parameterized Systems is the systems which permit objects motion features to be given as part of the object descriptions. The adjus
what is fixed point scaling?
1. Distinguish among Scan line polygon fill and Seed fill or Flood fill algorithm? Scan Line Polygon Flood Fill Algorithms ?1. This
write digital differntial analyzers(DDA) Algorithm
determine the form of the transformation matrix for a reflection about an arbitrary line with equation y=mx+b.
Area subdivision Method - Visible Surface Detection What are the circumstances to be fulfilled, in Area-subdivision method, thus a surface not to be divided in addition? S
WPG: It is word perfect graphic file that is used via Word Perfect. It first came out with the release of word perfect 5.0. Such files can include bitmaps, line arts and vector gr
help me discuss about flat panel with respect to emissive and non emissive display
Main Objectives of this connector is to allow full duplex communication between peripherals that uses such connector such PIC Demo board, ICD2 Debugger etc. The RS32 connector pin
Definition of Computer Animation A time dependence phenomenon for imparting visual modifies in any scene as per to any time sequence, the visual modifies could be incorporated
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