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Basic Ray Tracing Algorithm - Polygon Rendering
The Hidden-surface removal is the most complete and most versatile method for display of objects in a realistic fashion. The concept is simply to take one ray at a time, emanating from the viewer's eye (in perspective projection) or from the bundle of parallel lines of sight (in parallel projection) and reaching out to each and every pixel in the viewport, using the laws of optics.
Generally, to avoid wastage of effort by rays starting from sources of light going out of the viewport, the reverse procedure of starting with ray from the viewpoint and traveling to each pixel in the viewport is adopted. If the ray encounters one or more objects, the algorithm filters out all but the nearest object, or when there is an overlap or a hole, the nearest visible portion of all the objects along the line of sight.
Question 1: (a) Describe the term Mask Path and give brief steps how you could change a rectangle into a triangle with respect to time in AE CS3. (b) Expressions are ve
what is motion specification?
Subdivision Algorithm - Visible Surface Detection 1) Initialize the area to be the whole screen. 2) Create a PVPL regarding an area, sorted on z min as the smallest z coor
describe the display file structure?
Application Interlacing is utilized through all the analogue TV broadcast systems in recent use as: NTSC: 59.94 fields per second, 525 lines, still field drawn first
General Perspective transformation with COP at the origin Here we suppose the given point P(x,y,z) be projected like P'(x',y',z') on the plane of projection. The center of pro
Perspective Projections - Transformation In this projection the center of projection is at limited distance. This projection is termed as perspective projection since in this
explain cohen sutherland line clipping algorithm
Characteristics of vector drawings: Vector drawings are generally pretty small files as they include only data about the Bezier curves which form the drawing. The EPS-file format
?What is Computer Resolution?
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