Basic ray tracing algorithm - polygon rendering, Computer Graphics

Assignment Help:

Basic Ray Tracing Algorithm - Polygon Rendering

The Hidden-surface removal is the most complete and most versatile method for display of objects in a realistic fashion. The concept is simply to take one ray at a time, emanating from the viewer's eye (in perspective projection) or from the bundle of parallel lines of sight (in parallel projection) and reaching out to each and every pixel in the viewport, using the laws of optics.

Generally, to avoid wastage of effort by rays starting from sources of light going out of the viewport, the reverse procedure of starting with ray from the viewpoint and traveling to each pixel in the viewport is adopted. If the ray encounters one or more objects, the algorithm filters out all but the nearest object, or when there is an overlap or a hole, the nearest visible portion of all the objects along the line of sight.


Related Discussions:- Basic ray tracing algorithm - polygon rendering

Curves and surfaces - modeling and rendering, Curves and Surfaces - Model...

Curves and Surfaces - Modeling   and Rendering We have studied the method of drawing curves in diverse coordinate systems. Also we got the concept that it is the revolution of

Design a bitmap for the english vowels, 1. Design a bitmap for the English ...

1. Design a bitmap for the English vowels A, E, I, O, U for two different sizes and then implement the bitmaps to plot these vowels on the display. Keep in mind that baseline of al

Convert the rgb values for the colours, In computers, colours are created b...

In computers, colours are created by blending different combinations of red, green and blue. These colours are normally specified as three two-digit hexadecimal numbers in html, ph

Education and training, explain in detail the application of computer graph...

explain in detail the application of computer graphics in education and training?

Important points about types of light resources, Important points about Ty...

Important points about Types of light resources - illumination model Note: While we see an opaque non-luminous object, we notice reflected light by one surface of the object

B-spline curves - uniform b-splines and de boor algorithm, B-spline curves ...

B-spline curves are piecewise smooth polynomial curves.  B-spline curves are defined over an interval which has been partitioned into sub-intervals. On each subinterval B-sp

Image processing, Image Processing New digital technology has made this...

Image Processing New digital technology has made this possible for the manipulation of multi- dimensional signals along with systems which range from easy digital circuits to

Basic structures for multimedia interactive applications, Question: (a)...

Question: (a) Sound often gives the only effective way to convey an idea, elicit an emotion, or dramatise a point. Explain two situations of the use of sound that would be con

Explain any ten types of artistic filters, Question 1 Explain any ten type...

Question 1 Explain any ten types of artistic filters Question 2 What is Freehand Tool? Explain the procedure of drawing lines and curves with freehand tool Question 3 Ho

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd